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 Familiars and Summons

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Vita L'sia
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PostSubject: Familiars and Summons   Fri Nov 07, 2014 8:27 am

Sixth Restriction; Lich: Restriction of Emotions


Puppetmaster; Lich Queen Zita

(Puppet/Chains/Summons/Contract)


Guardian - Skelette (Xi-Ta, the Lich King)



Summons

Chains (Species)
After studying a great deal about the species of Chains, Zita intended to go to the Abyss to take control of them all to keep up her reputation as the Chain Master. As such, she called for the help of Tigen, the only one who could locate this realm. Once Tigen found this realm, he took Zita to it and allowed her to snoop in the Abyss for the Chains. Not long after she got there did she understand the power of the Chains, and thus, became able to control them and bind them with her Chain Magic, as well as the entirety of the Abyss itself with her Sealing Eye. Now, The Abyss resides inside of Zita's keyhole pupil and from there, she may summon her Chains to her liking.

Chains are beings of the Abyss. At one point every one of them was a human but over the course of at least 100 years, if the human manages to stay alive, they evolve into a greater entitey. The way a Chain can escape from the Abyss is by contracting with a human, legally or illegally, and then escaping through a distortion that creates a path to Earth from the Abyss. Zita, however, did not have to make a contract, for she bound every one of the Chains' power to her own, thereby making them her pets.

A contract is formed when a Contractor verbally agrees to form a bond with a Chain, and intakes the Chains' blood, followed by uttering the Chain's name.

Illegal Contracts are formed when a contractor drinks a Chains blood to bind themselves to the Chain. An invention, the Blood Sealing Mirrors, were made to prevent people from becoming Illegal Contractors, who were dragged into the Abyss once the Incuse on their chest had made a full revolution, and to tame Chains' powers, however Zita has gotten control over this power, as well, and it has been added to her Sealing Eye repertoire.

Illegal Contractors are known to feel any pain that their Chains are put through after their Incuses have progressed far enough, however Zita feels nothing of their pain.

With an Illegal Contract, in order for the Chain to have power, it must devour humans, and so their Illegal Contractors must sacrifice numerous people to their Chain. With Legal Contracts however, Chains do not need to devour humans because of the Blood Sealing Mirrors that control them. Zita's Chains do not need to absorb humans because they are not contracted, she has utter control over the Blood Sealing Mirrors, and she has utter control of the Chains. 

The Abyss has the power to give "will" to those without it and can turn humans, who survive there, into Chains. It exists in a different dimension as the world, and as thus, time doesn't truly exist in the Abyss. A person can find themselves in any random time period upon exiting the Abyss. According to Break, the Abyss can appear as a prison, a broken toy box, or anything, depending on the person. How the Abyss came to be is unknown, but it is now bound within Zita's Sealing Eye, under her control, as she is now the Will of the Abyss. She did this by sealing the Nucleus of the Abyss inside of her very being, that being the keyhole inside her Sealing Eye, thus becoming the Master of Chains. The Abyss is an endless world of darkness and things from the past floating around the place. It's known that before the Intention of the Abyss was even born or existed, the Abyss was once a beautiful place where the golden light was always around. When Zita became the Will of the Abyss, the Abyss changed to have many keyholes and chains about all the time.

List of Chains:

Dodo
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Dodo appears as a giant black dodo bird, its head alone is larger than his contractor, with a featherless face, a round body and stubby wings. Dodo has blazing, wild eyes and a grinning mouth that ends in a small beak, with nostils just above it, that gets lighter in colour as the snout progresses. Its legs are short and stubby, and end in large curved talons. He and the other Black Wings are able to open The Way, the singular pathway to The Abyss. Dodo is able to use dark energy to attack its opponents in a number of ways, this dark energy being manifested as the black feathers from his bod. He is able to create illusions instantly with his blazing eyes of black fire, and is able to stop further damage to the chains that have been harmed so that they do not become destroyed.

Owl
Owl is an always unseen chain, and it is unknown if he even has an actual physical form. The only way to know that Owl has been somewhere is through the binding ties he creates with someone to locate them. Though originally a thread, Zita has altered it to become an actual metaphysical chain that links two people together once Owl finds them. Because it is a chain of Zita's power, this chain can directly surge her magical powers through them, thus even if she is nowhere near them and she surged power through the chain, they will feel it, no matter where they are. Like the other Black Wings, Owl is able to open The Way and access the Abyss. He can also create ties with people via a thread (Now a chain) that only the user is able to see, which allows the user to always be able to find the person tied to Owl. Zita uses this as a magical conduit. Owl shares the ability with Dodo to stop chains from being completely destroyed, as well.

Gryphon

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A large black gryphon with judgmental eyes that can see the crimes and sins of those who it looks at. Like all of the Black Winged Chains, Gryphon can open a path to the Abyss and summon the Chains of Condemnation to drag a sinner to the depths of the Abyss if found guilty with its sinner-seeking eyes. Gryphon is able to prevent further damage to the chains to keep them from being completely destroyed.

Raven

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Raven appears looking much like an actual raven that is comparable in size to that of a house. The flesh around its face has been shown to have deteriorated as Raven's skull is clearly visible. Raven also has numerous lines of chains wrapped around it, one of which holds Raven's mouth open. Raven can pass judgement on those accused with a sin. It would then open a path to the Abyss and summon the Chains of Condemnation in order to drag the offender into the depths of the Abyss. This is an ability shared wih its fellow Black Feathered Chains. Raven can create blue flames that can hurt those who are connected. As such, if one person who is being burnt by these blue flames is connected to someone by blood, by contract, or by anything that binds them to each other, he may harm and kill all others attached to the first. Raven is also known to be able to seal the powers of others, making all of their special powers useless. It has the ability to traverse various dimensions as well. Raven can create many huge copies of menacing eyes, as it was shown to not have any eyes itself, to intimidate its victims. Raven can also manipulate darkness to seemingly become one with it. Raven shares the ability to stop the destruction of the chains with his fellow Black Winged Chains.


Cheshire

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The Cheshire's appearance is to have short black shaggy hair. He has a red left eye which he stole, since the Will of the Abyss got it for him. His two hand or rather paws are large right sharp claws, just like a cat. He seems to wear Jester's shoes, and he has two ribbon-like cape with bells at the end. Cheshire has an agressive personality because his sole purpose in his eyes is to protect The Will of the Abyss. As Cheshire was previously a cat who had been given a human form by the Will of the Abyss, Cheshire often licks his 'paws' when there's a break in a fight, he also says 'nya' occasionally. Although Cheshire can be agressive, his overall attitude is more relaxed and generic. Cheshire is also a coward, letting his dimension take care of those he is scared to fight. Another trait of Cheshire's is that he always speaks in third person when refering to himself. Cheshire is able to travel between any dimension as he pleases. This power also appears in the Chain Eques, as well as Gryphon, Raven, Owl, Dodo and Jabberwock, though it takes a lot of power to do so for them than it does for him. Cheshire is able to freely move where ever he wishes to go by trailing his ribbons across his body, and can regenerate at an extremely accelerated speed. His speed, strength and endurance are also on superhuman levels. Cheshire is able to change his shape to anything he wishes at any given time. Cheshire's most commonly used form is one which the Will of the Abyss had granted him.


Hedgehog Chains

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Each of the Hedgehog Chains looks the same, each having their bodies covered mostly in beige-coloured fur, save for their feet which are black, they also have a multitude of black needles lining their backs. The Hedgehog Chains do not have mouths on their faces, rather their much larger mouths are located over top of their stomachs. They also have crimson coloured eyes with tiny black pupils which stitch and unstitch themselves whenever they close and open their eyes to simulate blinking, using the strings that outline their eyes, which are remniscent of eyelashes. They are able to spin at high velocities and have super speed and strength, and are able to change size at will.


Mad Baby

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The Mad Baby appears as a giant baby head with blonde hair and large insane eyes with a swirled pupil and no iris. He often had drool coming out of his mouth, as well as spider webs as he could spit them in order to trap his prey. Mad Baby also had eight spider-like legs coming out of his head, which had sharp edges to cut through foes. Mad Baby is able to read people's memories, by which he plays off of these memories by altering his own form to be whatever it is that the victim wishes to see from their memories. He can shoot webs from his mouth and legs, which can bind prey's bodies and their powers. The Mad Baby is also able to teleport at will.


Cards


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Five of Cards
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A numerous race of Chain, also known to be the weakest Chains of all. They all look relatively the same, and there are supposedly 52 Card Chains, with 13 in a suit. Cards all appear similar with only few variations between each other. All Cards' heads are round and roughly stitched together. One Card has its mouth sewn shut, and empty black eyes. It also had a nail that had been hammered into its head at some point. Another Card has its right eye stitched shut and a small black left eye as well as a large gaping hole in its head, exposing some of its stuffing inside. Another card has four arms and two small black eyes with white pupils. Its mouth is hardly visible, though it does not appear to be sewn shut. It also had a fork embedded in its head and a legless body that dragged on the ground behind it as it walked on its hands. They all have formidable strength and speed, and also have the ability to sense the powers of others.


Dormouse

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Dormouse appears as a giant mouse with blue fur. Dormouse's eyes are sewn shut as is the seam along Dormouse' spine. Dormouse has a small pink nose and a long winding tail with a small pink bow near the tails end. The most prominant feature of Dormouse is the large silver metal key in its back, making Dormouse look very similar to a wind-up toy. With Dormouse's closed eyes, and constant curled body shaped it always appears to be asleep, which ties to its primary ability to put people into a deep sleep instantly, as long as the user is touching the victim's head. It can also levitate and cause other things to levitate.

March Hare

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The March Hare has brown fur and an overall cute bunny look to him, with large eyes, a soft well rounded face and small pointed teeth that stick out on either side of his quirky mouth. He also has patches of darker brown fur over top of each eye. The March Hare wears a top hat, as well as a large bow and black over coat. This gives him a sort of civilized look. The March Hare is about the same size as Mad Hatter, appearing larger than a truck. He is not skilled in physical combat, and is rather weak physically. His only abilities are to levitate and make other things levitate and cause others to see what living things would look like dead. As such, when his power is active, it will seem like whatever others look at will seem dead in every way, in different fashions each time.


Mad Hatter

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A rather unusual Chain, the Mad Hatter is the appearance of a rather fine tattered petticoat with a pocketwatch and a fancy tophat, shrouded by nothingness on the inside. His only physical feature besides his clothes is the giant piercing red eye that opens up from the abyss within himself and stares at the opponent, destroying them on contact. His only power is destroying other non-human beings.

Equus/Eques

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Equus appears as a muscular black unicorn with a mane of purple flames with violet eyes and more purple flames on its ankles and tail. When Equus teleports or appears, black waves tend to appear out of the ground. Equus has the ability to manipulate darkness to create portals to another location, or even to another dimension, however this ability is only useful in areas where the power of the Abyss is strong, when its weaker, Equus can't crate these channels as easily. Equus is able to reside in a person's shadow, allowing its Contractor to hear and see the movements of the person whose shadow Equus is in.

Snap-Dragon-Fly

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Snap-Dragon-Fly has a small flaming head, connected to a much larger circular-shaped thorax. It has six jagged green wings, remniscent of holly leaves, and a long serpentine tail. It looks very similar to the insect it was based off of. It can fly and shoot powerful concentrated streams of purple flames from its flaming head.


Rocking-Horse-Fly

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Rocking-Horse-Fly appears as a white rocking horse-like Chain with large eyes with spiral-shaped irises. It is very angular in shape, making it look as though it has actually been directly cut from wood. Rocking-Horse-Fly also has large transparent insect wings. It can fly and shoot out energy beams from itself.


Jabberwock

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Jabberwock greatly resembles the classic image of the Jabberwock dragon from the poem Jabberwocky. Jabberwock has black scales that cover his body, which gives him a cosmic appearance, and huge black feathery wings. Jabberwock had a long neck, insane eyes, four antennas, two of which are on its face above its mouth with multiple rows of teeth. Jabberwock has three toed hands and feet and a long tail as well. Unlike many other Chains, Jabberwock has yet to interact with others through conversation, however, Jabberwock was shown to be very protective. Jabberwock can generate a power energy beam that will destroy anything in its path, however it takes some time to power up before it can be used. Jabberwock can pass judgement on people accused of a sin, and summon the Chains of Condemnation after opening a path to the Abyss in order to drag the offender into the depths of the Abyss. Jabberwock shares this ability with his fellow Black Winged Chains. Jabberwock can prevent further destruction of the chains that are about to die. Jabberwock shares this ability with his fellow Black Winged Chains. He can also manifest himself inside of any form of existence or being of his master to protect anything he wishes of theirs.


Lacie's Chain

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A chain of unknown name, once belonging to a girl named 'Lacie.' Lacie's Chain appeared as a large silhouette of a bipedal rabbit with a round head and oval-shaped eyes. Lacie's Chain also appeared to have a crown floating over top of its head. It can release a multitude of chains from itself to rip its foes apart mercilessly. Its silhouette seems to resemble the B-Rabbit. 


Leon

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Leon appears as a large lion-like Chain with white fur and a black mane. He wears a small crown on his head and also has tattered bat-like wings coming out of his back. Leon also wears a collar with a small golden pendant that isn't very visible because of Leon's mane. He has insane speed and strength.


Tove

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Tove appears as a small badger, with black markings over its eyes, its arms and black stripes that lead down to its behind that thicken and make its lower half black as well. Tove has very sharp claws and two short tails, each with a white stripe. Tove is mostly brown in colouring and has blue eyes. Tove can move so fast that he cannot be seen, and it uses this to propell itself when tunneling. He can assume the form of a corkscrew when tunneling to instantly drill through anything, even his opponents.


Bandersnatch

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Bandersnatch acts on his blood-thirsty nature rather than his thought process most times, making him a cold hearted killer. Bandersnatch appears as a muscular black dog with pointy ears, small patches of deep crimson fur just behind his eyes, a powerful jaw and wispy tails that appear to have fluid motion.


Humpty Dumpty

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Humpty Dumpty appears as a large floating white orb with black eyes as the original, it is very orbulous with two small hands on either side of it, it also has two stubby apendages at its base that may or may not be its feet. Humpty Dumpty has eight crazed eyes and a large, and very toothy, mouth that when open, shows a void that its extremely long toungue appears out of and delivers heads.. As more contracts are made between Humpty Dumpty and the Orphan's, Humpty Dumpty is replicated for them as their Chains, but these copies appear as black shadows of the white one, and with white eyes and each copy has its own unique shape, like lopsided orbs. Aside from that one difference the two are alike. Once contract is formed with Humpty, he can banish all painful memories from the Contractor's mind and can make multiple copies of itself, which take the form of black Humpties. They attach themselves to other people's minds like parasites, and spread to keep their powers intact. Even if the original is destroyed, if the copies are not, it can live forever. Also, its mouth is a direct portal to The Abyss, which it brings people into with its tongue. When a Humpty is destroyed, be it original or fake, it harms the original holder of Humpty, however. Thus, every time one is killed, Zita will feel the pain, too.


Oz the B-Rabbit

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(N/A, It's too much for me. xD) He has the power to summon the Scythe of the B-Rabbit, become the B-Rabbit, shoot chains from his body, destroy anything non-human, and super enhanced strength. He is one of the strongest chains, and can turn other things to dust.


Albus the White Knight

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Albus appears as a silver suit of armor from the torso, up. Albus' lower body consists of a large cape, what lied underneath being shrouded in shadows. Albus often had twin swords, with blades that were larger than an average person. When Albus was drifting through the shadows at night, a pair of circular, glowing red eyes were all that could be seen of him. They were located underneath Albus where his legs would have been, though strangely enough they don't appear to be there when Albus steps into the light. He can levitate and has supernatural strength, shown when he attacks with his swords.

Demios the Queen of Hearts

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Demios appears as a large skeletal deer-like Chain with large horns, she also appears shrouded in a tattered robe often, which casts a shadow in the shape of a full gowned woman, which is where she got the nickname "Queen of Hearts" from. It has large skeletal wings that are as sharp as knives, this is what Demios uses to decapitate things with. 


Grim

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Grim looks like a giant teal coloured caterpillar, with multiple red eyes and numerous stubby, round feet and on his face, Grim has numerous tendrils coming out of his mouth. Grim has a yellow underbelly and at the end of his tail is a giant white arm, which has two much smaller arms coming out of its forearm. He has great strength and speed and can fire fingernail missiles from his fingers, as well as sense the presence of others.


The Fawn

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The Fawn in its sealed form appears as an ordinary fawn, just slightly taller than a full grown man. He had short two pronged horns, brown fur with an execption to its neck, stomach, upper fore legs and tail which were all covered in white fur. It also appears to have a blue scarf wrapped around its neck that seemingly fused with the Chain, though if they had any function is unknown as all that they were shown to be able to do was levitate overtop of The Fawn. When in its released form the Fawn grows exceptionally larger with its horns growing to the size of that of an elder buck. From these horns, it can shoot powerful blasts to attack its enemies.


Duldum

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Duldum resembles a woman that was tied like a marionette via chains. Her eyes are covered but despite this, she can still control anyone and anything with an infinite amount of infinitely long marionette strings that come from her. She can also use them as weapons, as they can sever anything as well.


Last edited by Tzita L'sia on Fri Nov 07, 2014 8:57 am; edited 3 times in total
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Vita L'sia
Grimro, the Pumpkeeper :: Obsidian Darkchrysm; Dark Alice of the Kurogami
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PostSubject: Re: Familiars and Summons   Fri Nov 07, 2014 8:29 am

Ninth Restriction; Parasite: Restriction of Information

(Parasites)


Familiars

Seeing as most witches have their own 'familiars,' which are beings made normally from magic or the witch's own soul, usually taking the form of one of their animal theme. (For example, Arachne has millions upon millions of spiders. Medusa has snakes. Eruka has Otama Jackson.) 

Zita has two Mantras, her first Mantra is "Parasitic parasiticus, loki localus." and her second magical mantra is "Chain, Lock, Seal, Reveal." Though Zita has grown out of using mantras, when she utters hers, her power skyrockets fathoms past her normal power. When she utters the first, her Parasites are able to take the form of any type of Parasitic being there is, as long as Zita knows what said parasitic being is, as well as match its power. When she utters the second, it allows her chains to match the power of what it is that they are fighting against so that they may restrict its power when they lock it. Also, when used on any other object, it reveals the 'keyhole' on anything and everything, allowing Zita to open or lock away whatever she wishes that has a keyhole. When locked, numerous things may occur, but the main thing is that some part of the object will not be accessible to others, or its power will be stolen by Zita. This also gives her parasites the power to lock away whatever they touch in the Master Lock realm.

Zita's familiars are her metallic, non-magnetic, temperature resistant, flying parasites. They devour just about anything, from chakra to magic to flesh to bone, just about anything (Just like those flying bugs from The Day The Earth Stood Still. Yeah.) They also have a few functions... Such as being able to spread Zita's wavelength, acting as spies for Zita, acting as offensive/defensive beings for Zita, leeches onto people's energy sources and insides, detonators (for when they are inside of said person, or whenever she just wants them to explode), or beings that can physically alter someone's though process. The Parasites can leech off of just about anything, as well, and she can make them purely out of her wavelength/magic or purely solid. Depending on how she makes them depends on what they do and how they act. Also, Zita's metallic flying parasites have the ability to devour magic and chakra at will, so if an attack comes at them and does not kill them, they can most likely devour and absorb it to restore energy to Zita directly.

Alternate Zita's Locusts basically have the same power as the Parasites of Zita, however, their only difference is that instead of feeding on only energies, the Locusts feed on everything; matter, force, energy... Solid, Liquid, Gas... Light, Dark... Physical, Metaphysical, Spiritual... You name it, the locusts can and will eat it.
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