The Veritas; The Crystal Dimension
The Veritas; The Crystal Dimension
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 Souzenryoku of Water :: Crystal Rain

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Meikyuu
Souzenryoku of Water; Blue Flame of Eternity :: Crystal Rain of the Crystal Shell
Souzenryoku of Water; Blue Flame of Eternity :: Crystal Rain of the Crystal Shell
Meikyuu


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Join date : 2014-11-02

Souzenryoku of Water :: Crystal Rain Empty
PostSubject: Souzenryoku of Water :: Crystal Rain   Souzenryoku of Water :: Crystal Rain EmptyTue Mar 10, 2015 9:26 pm

Water

Water Works: Priere causes condensed water spikes to rain down from the skies to impale what they hit. They have enough power to break clean through rocks and trees. She can also cause them to rotate like drills for digging potential or allow them to lock onto a target and follow it.

Dark Flux: Using the water in the atmosphere or within something, or any water anywhere, makes explosions occur. Priere seems to be able to generate these watery explosions purely out of her own magic, as well, however at the cost of more energy.

Compression: Priere compresses and condenses liquid in any way she feels. As a result, Priere extends a watery appendage from herself or creates one in the air to grab and forcefully crush what it is to touch by compressing, condensing and pressurizing the water around what it has encased. These appendages can be large cylinders, spheres, hands, etc. The compression is so intense that it can cause what is caught in it to become liquefied if enough pressure is applied.

Aqua Tower
Priere causes highly pressurized, giant water jets to shoot from the ground in a geyser formation.

-Frozen Column: A derivative of the Aqua Tower, where Priere instantly flash-freezes the tower to make it solid ice.

Reverse Wave: Priere releases whips of water from her wrist and can either be used as whips, as stretching spikes, extra appendages, or wrap together to be used as a single, long hand drill.

Water Lock: Creates a wall/shield of water in front of or around her which condenses itself with intense pressure and density. She may also use this ability to encapsulate and imprison other things within these shields.

Silent Water: Priere uses very keen magic to coat solid objects with a very thin, virtually invisible layer of water, leaving the object looking normal when in actuality, she may use any one of her abilities and shoot it from said object at her will. She may also use this same technique to make an invisible armor on her body that is not only incredibly durable, but has the same effect. The Silent Water armor also makes all of her movements completely and utterly silent via magical inclination.

Sexy Mist: Using water particles in the air, Priere creates a mist that sucks in heat or coldness and spreads at a rapid rate. Using intense amounts of magic, she can also disrupt any strong signal, wave or perception and become totally undetected whilst within the Sexy Mist. When someone else is within the Sexy Mist, water particles/molecules will slice at their body from all over simultaneously and/or enter their pores and slice them up from the inside. It can also be manipulated for offensive purposes, like to be used as a hand or a sword, only made of mist, or something.

Backwater: Priere engulfs her hand in water or ice and molds it into the shape of a large cannon/bazooka barrel. It fires off rapid, large explosives of water/ice at the opponent and tries to hit them, causing huge explosions of water upon contact with them. Used with her Thermal Vision, they can become heat-seeking and seek out their opponents. She also can cause the shots to implode rather than explode, and upon implosions these shots will suck in all liquid/moisture they can get into one singularity before returning to Priere and restoring her power just a bit.

Breakwater: A large wall of water is created in front of Priere that absorbs all forces into itself through magical means to give itself more power and durability. The more force something has, the more powerful this wall becomes. She may only create one wall at a time and it dissipates when another comes into use, losing all powerups the first one had and it cannot be moved from its position once made.

Death Pool: Using magical power, Priere liquefies the very ground under the foe to suck them under, no matter what the surface may be. Once within the liquefied area, it is revealed that it is an eternal void of water made in an enclosed space and when a foe is inside of it, Priere closes the void of water and leaves them trapped to drown. She may also use this ability to changes the viscosity of whatever Priere physically touches.

Dehydration: Using magic to up her natural ability, Priere can very quickly steal all of the liquid within any object that she touches and pull it into herself.

Dehydration Beam: A beam of pure magic able to steal all of the liquid from what it touches and leave it as a dry husk. It is the projectile version of the normal Dehydration.

Dehydration Cube: A powered up version of the other Dehydration abilities, in which Priere imprisons her target in a huge cube that will instantaneously steal all of the moisture and liquid from whatever is within it, then compact. To make up for the drain of using this move, the chakra gain she gets back is great.
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