The Veritas; The Crystal Dimension
The Veritas; The Crystal Dimension
The Veritas; The Crystal Dimension
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The Veritas; The Crystal Dimension

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 Class :: Rider

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AuthorMessage
Tear M. Lacrimoso
Shinigami Tsukuyomi :: Moon's Eye Mirror; Keeper of the Crystal Heart
Shinigami Tsukuyomi :: Moon's Eye Mirror; Keeper of the Crystal Heart
Tear M. Lacrimoso


Posts : 2054
Dog
Pisces Male Points : 3041
Reputation : 1
Join date : 2014-11-04
Age : 30
Location : Pandemia (Mors Academia)
Job/hobbies : The Teacher

Class :: Rider Empty
PostSubject: Class :: Rider   Class :: Rider EmptyWed Aug 15, 2018 10:50 pm

Class: Chocobo Knight

Description: Now, everyone can RIDE a Chocobo... But can everyone use the Chocobo's powers when they ride them!? Hell no. Chocobo Knights can summon up the power of the chocobos and use them in battle for themselves. Each chocobo has different abilities, however. There are multiple colors of chocobo; the Yellow, Red, Green, Blue, White, Black and finally Golden, which can use all Chocobo abilities at will... Though you have to like, reaaaaallly look for a golden one, or level up your chocobo. Only 2 types of Chocobo can fly; those being the Black and Golden chocobos.

Requirement of Chocobo Knight: A Chocobo. (Please note that just because you own a Chocobo doesn't mean you're a Chocobo Knight. You need a Chocobo to become ELIGIBLE to be a Chocobo Knight.)

Natural Abilities: Chococraft (Color Riders)

Yellow Rider Abilities:
Choco Cure: Use the spell Cure via the power of the chocobo. (10 Battle to Learn.) (Genin)

Choco Beak: Pecks at the foe rapidly and nonstop... (20 Battles to Learn.) (Genin)

Choco Barrier: Cast Shell and Protect on self. (30 Battles to Learn.) (Genin)

Choco Kick: Kicks with powerful chocobo legs for massive damage. (15 Battles to Learn.) (Genin)

Choco Pellets: Shoots out random pellets like bullets from mouth. (25 Battles to Learn.) (Genin)

Dig: Chocobo will dig for treasure with its beak, however cannot go underground.


Blue Rider Abilities:
(See Yellow Rider Abilities)

Choco Guard: Halves the damage from physical and non-physical attacks and casts Regen on self. (30 Battles to Learn.) (Chuunin)

Swim: (Blue only)Chocobo can enter any body of water and swim, regardless of depth. No need to take a breath! They may also walk ON the water, if they wish.


Green Rider Abilities:
(See Yellow Rider Abilities)

Choco Esuna: Uses Esuna to heal any and all status ailments. (35 Battles to Learn.) (Special Jounin)

Burrow: (Green Only) Chocobo becomes able to dig underground and re emerge at any given time.


Red Rider Abilities:
(See Yellow Rider Abilities)

Choco Meteor: Summons Meteor from the sky via Chocobo powers for massive damage. (60 Battles to Learn.) (Jounin)

Climb: (Red Only) Chocobo becomes able to scale any wall and any mountain at any height or inclination with ease.


Black Rider Abilities:
(See Yellow Rider Abilities)

Choco Flame: Summons fireballs from the sky or spews fireballs from the mouth at the foe. (20 Battles to Learn) (Chuunin)

Choco Comet: Causes a barrage of Comets to fall from the sky on everyone. (50 Battles to Learn.) (Jounin)

Fly: (Black Only) Chocobo becomes able to fly to any height... And stuff.


White Rider Abilities:
(See Yellow Rider Abilities)

Choco Recharge: Restores chakra/magic/soulenergy by a set amount continuously. (50 Battles to Learn.) (Jounin)

Health: No status ailments of any kind will affect you while on this Chocobo.


Golden Rider Abilities:
(See All Rider Abilities, including their [Color] Only abilities, making them the only Chocobo that may use these abilities as well as the individual colors.)

Warp: Chocobo can warp at will, but most specifically to the Chocobo Paradise on a different plane of reality.

Paling: Becomes immune to physical attacks for a short period of time before having to recharge. (5 posts.)
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