Name: Sprite (Faerie)
Species: Fairy/Sprite
Specific Species: Nymph, Undine, Ignis, Sylph, Nox, Lux
Type: Fairy/Sprite, Divine Being, Aerial
Elemental Affiliation: None
Combat Specialty: Magical
Sociability: Friendly, Fun, Happy, Cheerful, Mischievous, Innocent, Energetic
Threat Level: Low-Medium
Habitats: Blossom Fields (Common), Mysterious Estuary (Uncommon), Sky Garden (Common)
Weaknesses: None
Immunities: WIP
Item Dropped: Fairy Dust, WIP
Additional Info: Etc.
Weapons
None
Natural/Signature Abilities
Fairy Magic and stuff
Runes
Magic Circles
Pure Aether
Sprite Info
The Faeries, which follow the fairy queen, Titania. This species forms a majority of the 'Sprites' that live throughout the world, this being their most primary form. They all have powerful magics, however are not very skilled in physical combat, their combat abilities consisting of light slaps and such. They are cute, graceful, elegant beings that move across the air with ease and beauty, but are also very innocently mischievous at times.
Their counterparts are the Pixies, which are knowingly mischievous to get people in trouble, as opposed to the Faeries, which do so with an innocent heart.
Child-like in appearance, they are able to change their size and shape as they become more proficient with their skills, and also as they grow older through natural shifting of their magics. Thus, they start to take on a less child-like form and more of an adult one, becoming much larger, as well. They typically sport insect-like wings or wings of some kind visible on their backs, but more powerful Faeries are able to hide their wings and assume a completely human form. Their very spirits create a powerful aura around them which tends to twinkle the skies like fireflies or stars, which many get them confused with. They are fun loving and enjoy singing and dancing, especially as children, and generally mean no harm nor ill-will to any creature, no matter how powerful their magic is.
Because they are beings comprised majorly out of pure magic and energy, they are able to control high amounts of it with ease, despite how small they are (generally). Many Faeries that adapt to elements become specific types of Sprites, such as an Undine, which is attributed to Water, or a Sylph, which is attributed to Wind. Some Sprites do not ever take on an element in their growth, however.
When they are defending themselves, they are able to create runes and magic circles as well as open up portals to different realms at will, as well as instantaneously teleport. This makes them hard to catch, but because of how frail and weak they are in their smaller form, this is necessary, as well as the generation of powerful barriers. If there is a group of them, they will have enough power to transport other beings into the realm of the Faeries, where their fate will be judged by the other Faeries.
These creatures are said to be the 'spiritual' versions of the Witches, and in fact, the Witches are the 'physical' versions of the Faeries; the Witches have a more chaotic nature where the Faeries have a more playful nature. Both have exceptionally high aptitude for Magic, but Witches are more in tune with their animalistic instincts (Being similar also to normal Man), which makes them quite destructive and naturally chaotic if they do not learn to control it. Thus, the equivalent to Witch and Faerie is that of Man and Angel, and to Witch and Beast, Man and Demon.