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The Veritas; The Crystal Dimension
"Get Out -- The Veritas Is Under Attack. Again... By Bill Gates, The Government, And Kenzie Reeves, Who Works For Them, Using The System That Has Connected Everyone's Brains To Steal My Work And My Passwords, Pass It Off As Their Own, And Publicize My Things To Steal By Getting On My Accounts In Secret With Intent To Get Others Criminally Invested In The Thieving From And Of My Intellectual Property, Which Has Already Been Done, Which I Can And Will Be Suing Them All And Swallowing This World Because Of. I'll Let You Know If Anyone Else Ever Does Get 'System Passwords' From Me." - Founder/Owner (Tymon Nikia Bolton II)
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 Agruria Bestiary

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Shincleff, the True Grimoire :: The Legend; Herald of the Veritas
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PostSubject: Agruria Bestiary   Agruria Bestiary EmptyMon Dec 01, 2014 7:45 am

Creatures that appear in Agruria.
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PostSubject: Re: Agruria Bestiary   Agruria Bestiary EmptyMon Dec 01, 2014 7:45 am

Bostaurus

Male  --------- Female
Agruria Bestiary 2e3ca225-d626-4bc2-862a-4aeee3f07571_zps7a913a94Agruria Bestiary 22eabe86-ee34-4129-9587-cc8c3f497287_zps84daded1

Species: Taur
Type: Beast(kin) (Bovine)
Elemental Affinity: Earth
Combat Specialty: Physical
Sociability: Gentle, Calm, Kind (Female); Stubborn, Aggressive (Male); Energetic, Outgoing, Hard working, Peaceful, Simple
Threat Level: Low (Female); Medium (Male)
Habitats: Blossom Fields (Common), Misty Field (Uncommon), Agruria (Common), Great Valley (Uncommon)
Weaknesses: None
Item Dropped: Longhorn, Cow Bell, Rejuvenating Milk (WIP)
Additional Info: (WIP)

Weapons

Horns
Hooves

Natural/Signature Abilities

(WIP)

Bostaurus Info

Agruria Bestiary Img000096

Beastkin who take the form of Cows and Bulls, not too distant cousins of the Centaurs and the more calmed descendents of the original Minotaurs. Sometimes referred to as 'Cowboys' and 'Cowgirls,' the Bostaurus are rather peaceful as oppose to their ancestors, which were vicious and carnivorous beasts.

They come in many different, diverse forms, though the females of black and white fur tend to yield the most milk and are most often used for dairy production. They typically own their own farms and settlements, selling their naturally produced wares to passersby and those who are in need of milk. Otherwise, they produce it just for food and drink to those of their village. Being naturally friendly and an energetic, hard working race, they run their farms efficiently and with lots of love.

Though they dislike fighting, the male Bostaurs are quick to defend with a great deal of aggression. With their strong bodies and long horns, they will all stampede at the same target all at once to run them out of the village, if they feel any bit of it being threatened. Their race as a whole are incredibly fast and agile, even if sometimes they can seem a little dense and stubborn. Sometimes, they may fashion weapons to defend themselves (such as large axes or hammers), though they more than often enjoy using their own bodies.

Their race is naturally respectful and courteous, making up for their lack of 'smarts' with a whole heap of loving and kindness. They're simple folk that tend to live in pastures and in valleys, wherever there is a lot of greenery, flatland and a source of water. Sometimes, they'll even put their settlements in the mountains.

The milk and dairy products they yield are extremely nutritious, famed for their ability to rejuvenate both vitality and spirit, which is why it is sought out so much. Many people buy large quantities when they go to train with their magic or jutsu, so they don't run out of chakra.
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PostSubject: Re: Agruria Bestiary   Agruria Bestiary EmptyMon Dec 01, 2014 7:48 am

Name: Honeybee
Species: Bee
Type: Insect, Aerial, Beastkin
Elemental Affiliation: None
Combat Specialty: Physical (Weapons; Stinger)
Sociability: Friendly, Hard Working, Protective
Threat Level: Low-Medium
Habitats: Blossom Fields (Common), Agruria (Common), Seasons Grove (Common)
Weakness: Fire Element
Immunities: (WIP)
Item Dropped: Sweet Honey, Stinger, Nectar (WIP)
Additional Info: Stingers can be fired off like projectiles, and grow back very quickly.

Weapons

Various
Projectile Stinger

Natural/Signature Abilities

(WIP)

Honeybee Info

Agruria Bestiary Img000100

A specific race of Beastkin bees who make their living making honey. This honey is sweet and delicious and is frequently sought out by Grizzlies for its incredible taste. They say there is no other honey like it.

These Honeybees are established when a Queen Bee finds a suitable place for them to settle, normally in a warm climate with many flowers and lots of agriculture. Their nests are made high in the branches of trees, where the Honeybees will frolic and play when they aren't working tirelessly. They're a dutiful bunch that make it top priority to protect their queen and their stocks of honey. They are sometimes found resting in flower fields when/if they have free time.

During the day, they will fly around in search of nectar, which is their food. As a result, they take the spores of the flowers they drink from and spread them, helping the pollenization process. This makes their race rather social with the plant races, especially the Nymphs. They carry pots on their hips to store both honey and nectar, which restore their energy if they are harmed. It also seems to have a powerful boosting effect on them, and makes them much stronger.

If another species of creature comes too close to their nest, the bees swarm and take them inside. From there, it is believed that they are tortured inside with very small means of escape. Though, because the Honeybees are naturally sweet, they may listen to reason or simply give them an inquisition. If it is a harmless mistake, they may let you free. They have a hard time fending off the Grizzlies, though. They never have a shortage of food in the hive.
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PostSubject: Re: Agruria Bestiary   Agruria Bestiary EmptyMon Dec 01, 2014 7:51 am

Name: Hornet
Species: Vespid
Type: Beastkin (Vespine), Insect, Aerial
Elemental Affiliation: None
Combat Specialty: Aerial (Stinger, Weapon)
Sociability: Ill-Tempered, Easily Annoyed, Aggressive, Irrational
Threat Level: Medium-High
Habitats: Blossom Fields (Common), Agruria (Common), Land of Eternal Rain (Common)
Weaknesses: Electric Element, Wind Element
Immunities: Earth element, (WIP)
Item Dropped: Venomous Stinger, (WIP)
Additional Into: Stingers secret venom that causes hallucinations and paralysis.

Weapons

Venomous Stinger
Various Weapons

Natural/Signature Abilities

Buzz: Releases a sound wave that hurts the foe and also inflicts Berserk on anyone who hears it.

Venomous Stab

Curaga

Pheromone

Bewitching Stab: Stabs the foe with a stinger that secretes a liquid that causes confusion, making the foe see what isn't really there.

Hornet Info

Agruria Bestiary Img000102

Beastkin cousins of the Bees, belonging to the Vespa (or Wasp) family. They're much more aggressive and violent, ready to fight over the smallest things. They're extremely quick and nimble in the air and are trained from birth to fight brutally. Their stingers are extremely venomous and also induce hallucinations and paralysis. They are much more painful and deadly than those of the Bees, however they cannot shoot their stingers as projectiles, as they can. However, their stingers are retractable.

They are the largest of all the Bees and Wasps (save for the queens of the respective species), and are typically feared alongside the Killer Bees as the most vicious type. Instead of making honey, they spend most of their time training and getting stronger, looking for game. It isn't uncommon for them to pick fights randomly. They say it is to test their own skills and increase their fighting capabilities. They are more skilled at using weapons than the Bees, and as such, will tip their weapons in their own Venom, which causes paralysis and hallucinations.

They are known to produce a prized pheromone that is used in many valuable and potent potions. This is why they are sought out most times. Otherwise, people would stay away from them completely. Disputes between the Bees and the Vespas seem to occur frequently. With the hornets, this is between the Honeybees and Killer bees most of all.
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PostSubject: Re: Agruria Bestiary   Agruria Bestiary EmptyMon Dec 01, 2014 7:55 am

Name: Windie
Species: Nymph, Sylph
Type: Sprite/Fairy, Plant, Aerial
Elemental Affinity: Earth (Nature/Plant), Wind
Combat Specialty: Magical
Sociability: Cheerful, Shy
Threat Level: Low
Habitats: Blossom Fields (Rare), Agruria (Rare)
Weakness: Fire Element
Immunities: (WIP)
Item Dropped: Spore, (WIP)
Additional Info: (WIP)

Weapons

None

Natural/Signature Abilities

Spores
Wind Magic

Windie Info

Agruria Bestiary Img000114

A special type of sprite that is both Nymph and Sylph, as a plant that rides the wind. Its body is covered by a special white fluff that seems to be a large spore. Their bodies are small like children and extremely light, enabling it to float on air. It is known to hop up and float on the wind currents to have them take it somewhere. Their mature form is that of a human covered in the fluff balls, but their child form is that of little more than a white puff ball. They are said to bring upon happiness if someone it to catch one.

The white balls of fluff are powerful hallucinogenic spores that are dangerous when taken too much of. When the spores come in contact with a solid object, they expand and explode outward, carrying the effects on the wind. Once it is breathed in, the ability to think is limited, and many illusions begin to appear, normally to the will of the Windie, which can control the spores (which are its offspring). Thus, the effects are definitely able to bring about extreme happiness, and many people keep these things as special 'pets.' Since they fly around, they are extremely hard to catch.
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PostSubject: Re: Agruria Bestiary   Agruria Bestiary EmptyMon Dec 01, 2014 7:56 am

Name: Shirousagi
Species: Usagi
Type: Beastkin
Elemental Affinity: None
Combat Specialty: Magical
Sociability: Cheerful, Jittery, Impatient, Frightful, Lonesome
Threat Level: Low
Habitats: Blossom Fields (Common), Agruria (Common), Seasons Grove (Common), Mystic Woods (Uncommon)
Weakness: (WIP)
Immunities: (WIP)
Item Dropped: (WIP)


Weapons

Teeth
Legs


Natural/Signature Abilities

White Magic
(WIP)



Shirousagi Info

Agruria Bestiary Img000216

A special type of Beastkin closely related to the 'Dreamhares.' They are mostly found in grasslands and plains or anywhere that has lots of agriculture. Out of most of the 'were' creatures, they have a comparatively docile personality, and are actually quite jumpy (no pun intended). Most are extremely bright and knowledgeable, and are very curious. For that reason, they are usually hurriedly running and jumping from place to place.

They are able to reproduce more rapidly that other Weres because of their bites as well as their reproductive ways. Thus, seeing as many as 12 werehares in a single family is not uncommon, and sometimes even more will be on the way. This is also due to their impatient personality, which they always seem to feel they need to rush places, or they will be 'late.' Their legs are incredibly strong for jumping very high and far, running very fast for long distances and for powerful kicks to defend themselves.

They are also very lonely creatures that have the capacity to die from loneliness if they do not interact with others. Also, they seem to be exceptional at using White Magic, even to the point where it is what the White Rabbits (specifically) are known for.
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PostSubject: Re: Agruria Bestiary   Agruria Bestiary EmptyMon Dec 01, 2014 8:00 am

Name: Yaan
Species: Arie
Type: Beastkin
Elemental Affinity: Light, Wind
Combat Specialty: Physical
Sociability: Air-headed, Friendly, Docile, Gentle, Drowsy; Vicious, Violent, Stubborn (Angered)
Threat Level: Medium-High
Habitats: Blossom Fields (Rare), Agruria (Rare)
Weakness: Shadow/Darkness Element
Immunities: Wind Element, Light Element, Berserk, Vanish, Confuse, Silence
Item Dropped: Magic Fleece, Ram Horn (WIP)
Additional Info: Can put others to sleep with wool and yawns. Highly resistant to physical and non-physical attacks.


Weapons

Horns
Hooves



Natural/Signature Abilities

Comet: A large comet will crash down from the sky and make a huge impact, dealing a massive amount of damage to the foe.

Virus Powder: Shakes of powder from its wool that will inflict Virus on all who touch it.

Aera: A level 2 spell. Will make high powered, sharp winds surround and cut up the foe from all angles.

Float: Magic that will cause it to be able to float along the air effortlessly, making all Earth attacks do absolutely nothing.

Snort: Despite its size, it can release a powerful snort that can topple a building... As such, they WILL try to snort their foes away.

BAAAAAAH!!!!: A magical sheep bleat that will seal all attacks of one foe, as well as inflict Silence by stealing the sound from the area.'

Yawn


Yaan Info

Agruria Bestiary Img000218

A rather pleasant and air-headed beastkin which is prized for its extremely fluffy and resilient wool. They are very quick creatures whose woolen armor provide remarkably high defense, and seem to have a knack for some potent magic, as well. From their fluffy appearance, they tend to be rather drowsy and light-headed. Normally they're found in plains or grasslands basking in the sun or taking a nap.

When their fleece touches others physically, it compels them to fall asleep on the spot because of its magical nature, but it this and their natural traits are reasons why people tend to relate counting sheep with going to sleep. Though, not everyone will go to sleep when touched by the wool, as it seems to have more properties than just putting others to sleep, but no one understands how this works.

Clothing and furniture made from their wool always bring about a special, comfy, quiet sleep, so their magic wool fetches high prices. Also, when it is sheared (which is a special way to cut it without its incredible resistance), it will grow back after a while, so these creatures tend to be raised (if they are able to be caught, that is.) They are known to be quite vicious and violent when they are angry, ramming those that mean to do them ill will. When not being raised, they are quite hard to find, as they are airy beings that live in seclusion.
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