Tear M. Lacrimoso Shinigami Tsukuyomi :: Moon's Eye Mirror; Keeper of the Crystal Heart
Posts : 2105 Points : 3094 Reputation : 1 Join date : 2014-11-04 Age : 30 Location : Pandemia (Mors Academia) Job/hobbies : The Teacher
| Subject: Gamer Class; Gambler Wed Aug 15, 2018 10:06 pm | |
| Class: Gambler
Description: Gamblers most definitely rely on luck for most, if not all, of their abilities and attacks. Their attacks usually involve items like playing cards, dice, slot machine reels and lots of other things. Their abilities are quite potent and powerful, but their main downside is... some abilities can backfire onto yourself. This is for those who think they are quite lucky... (Dice Rolls are required A LOT for this class..)
Natural Ability: Gamble
Gamble Abilities Wild Card: Draws a card at random (dice roll, 1-6) and depending on the card drawn, it deals a different status effect to the foe if it hits. (1- Silence, 2- Sleep, 3- Stun/Paralyze, 4- Disable, 5- Petrify, 6- Blind.) (10 Battle to Learn.) (Genin)
Double Up: Doubles the power of your next move times the number you roll with 2 dice. (20 Battles To Learn.) (Chuunin)
Quick Draw: Draws a card at random (dice roll, 1-6) that is embedded with magic, and depending on the card drawn depends on what element it is. (1- Fire, 2-Ice/Water, 3- Wind/Electric, 4- Earth, 5- Light, 6- Dark) (15 Battles to Learn.) (Genin)
Snake Eyes: A very, very risky attack that will deal massive NON-elemental damage that covers the entire area and is basically unavoidable by normal means to everyone and everything EXCEPT yourself only if you get 2 1's via dice roll. All OTHER numbers will make the attack hurt yourself. (30 Battles to Learn.) (Jounin)
Fold: A useful ability that allows you to get rid of one status effect on yourself every time you use it (though, it may only be used ONCE per turn.) (50 Battles to Learn.) (Jounin)
Bribe: Use an item or money to try to persuade an enemy to leave the battle. (5 Battle to Learn.) (Genin)
Two Dice: (Dice Roll, 2 dice) Throw 2 extremely large dice and depending on the number rolled, that many hits will instantaneously hit the opponent, no matter where they are. These attacks are non elemental and are a force, but they are slightly weak. HOWEVER, if you get doubles, then the attack's power and number are multiplied x10 of whatever the combined dice are (Example; double 6's, and 6 multiplied by 10 would be 60, so that is attack instantly does 60 attacks with multiplied power.) (40 Battles to Learn.) (Special Jounin)
Four Dice: (Dice Roll, 4 dice) Throw 4 extremely large dice and depending on the number rolled, that many hits will instantaneously hit the opponent, no matter where they are. These attacks are non elemental and are a force, but they are slightly weak. HOWEVER, if you get doubles, then the attack's power and number are multiplied x10 of whatever the number on the dice are (Example; double 6's, and 6 multiplied by 10 would be 60, so that is attack instantly does 60 attacks with multiplied power.) ALTHOUGH, if you get quadruples (or, double doubles), then the attack's power and number are multiplied x100 of whatever the dice are. (Example, quadruple 4's, and 4 multiplied by 100 would be 400, so that attack instantly does 400 attacks with multiplied power.) (80 Battles to Learn.) (Jounin)
Attack Slots: (Dice Roll, rolls 3 dice) 3 giant slot machine reels will appear and begin to roll. If you get 3 of a kind (via dice roll, such as 3, 3, 3) You will get a powerful attack launched on your opponent. If you get 2 of a kind, then the attack does nothing, but if you get no matches, a giant pan will fall on your head instantly and do damage to yourself. (1- Excalibur, 2- Cripple, 3- Fireworks, 4- Magicide, 5- Delay Buster, 6- Power Break, None - Dud.) (60 Battles to Learn.) (Jounin)
Magic Slots: (Dice Roll, rolls 3 dice) 3 giant slot machine reels will appear and begin to roll. If you get 3 of a kind (via dice roll, such as 3, 3, 3) You will get a powerful magic attack launched on your opponent. If you get 2 of a kind, then the attack does nothing, but if you get no matches, a giant pan will fall on your head instantly and do damage to yourself. (1- Black Sky, 2- Flare, 3- Demi, 4- Curaga, 5- Bio, 6- Ultima, None - Dud.) (60 Battles to Learn.) (Jounin)
Item Slots: (Dice Roll, rolls 3 dice) 3 giant slot machine reels will appear and begin to roll. If you get 3 of a kind (via dice roll, such as 3, 3, 3) You will get an item of great use to you. If you get 2 of a kind, then the attack does nothing, but if you get no matches, a giant pan will fall on your head instantly and do damage to yourself. (1- Megalixer, 2- Mega Ether, 3- Lunar Curtain, 5- Light Curtain, 6- Remedy, None - Dud) (60 Battles to Learn.) (Jounin)
Random Slots: (Dice Roll, rolls 3 dice) 3 giant slot machine reels will appear and begin to roll. If you get 3 of a kind (via dice roll, such as 3, 3, 3) You will get a random magic spell, item or physical attack. If you get 2 of a kind, then the attack does nothing, but if you get no matches, a giant pan will fall on your head instantly and do damage to yourself. (1- CONGRATS! (the foe is FORCED to leave the battle, making you instantaneously win, no matter who or what it is, and the foe leaves its stuff, 2- Megalixer, 3- Ultima, 4- Quartet Knife (reduces Attack, Defense, Magic/Chakra/Etc and Speed down by 3/4 if hit), 5- Curaga, 6- Dark Matter, None - Dud.) (120 Battles to Learn.) (Anbu +)
Tantalize: Uses confusing methods of movement and sleight of hand to confuse the opponent and also raise your evasion by a great amount. (40 Battles to Learn.) (Special Jounin)
Critical: Every attack you do that hits your opponent will always do double the damage when it hits. (90 Battles to learn.) (Jounin)
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