Standard Form; Dhampir
Genus Humanoid
Species
Dhampir
Subspecies
None
General Info (Genus)Ecosystem (Environmental)
Dream World; Human Settlements
InfluenceArea EffectNone
Effect
None
Side-Effect
None
NatureHistory (Past)
Legends state that dhampirs were, for the most part, normal members of the community. According to the legend, dhampyres have the powers of both humans and vampires
Habitation (Present)
Many dhampir prefer to live in human towns, anyway, and rarely (if ever) attack them.
Purpose (Future)
Dhampirs, especially male, of paternal vampire descent could see invisible vampires and practice sorcery, often starting careers as vampire hunters, which would be practiced for generations from father to son.
Specific Info (Species)Species Info
Vampire People (Half Vampire). A spawn of a Vampire and a Human harboring both of their traits, whilst losing the weakness to the light that Vampires once had, becoming a 'Half Human, Half Vampire'. They are able to hide their vampiric nature and do not need blood to survive, thus making them widely accepted (or perhaps, unknown) in normal settlements. They can walk in sunlight and also eat like a human.
Their appearance is extremely close to human, and they possess demonic energy that gives off an aura similar to that of a human. Although they have vampiric powers and tendencies, they also have basic common sense and human values. For that reason, it’s extremely easy for them to conceal their true nature and behave like a human without anything feeling out of place. Of course, from their heritage, they are born with supernatural capabilities and intellect, and will exhibit strange powers beyond their control in their youth, though as they grow older, they harness this power to their advantage. Furthermore, if vampires are around, they’ll use the mystical power and superior physical strength inherited from their parent to vanquish them, and through discipline and training, they’ll correct their arrogant, stubborn personality to hopefully change them, and if not, will kill them. They often have to kill their own parents because of this. After that, many of them journey as “vampire hunters,” vanquishing vampires while living lives as humans, never revealing their secret unless it is to someone that they truly trust will accept it.
They are sometimes attacked by the urge to suck blood which is inherited from the vampire, although they normally endure through it. The reason why, if they happen to learn the sweet taste of blood, the “human” part of the “half human, half monster” dhampir becomes corrupted by the “monster” part, and after that, they can’t resist future urges to suck blood at all, or the lust that visits at the same time. Though, of course, with training, this can be corrected even if they do taste blood, as it indeed does strengthen their powers.
CharacteristicsElements
Supernatural
AffinitySupernatural
Type
Humanoid; Nytozin; Hybrid
Class
Nytozin
Abilities (Arts)Natural/DisciplineHypersensory - Acute sense of sight and hearing
Regen - Regenerating abilities.
Immortality - The inability to be killed by natural means such as sickness or old age, or even organ failure. However, unnatural or supernatural means still have an effect to bypass the immortality of a Dhampir, because they are still half human.
Style/Technique
Tame - Can control animals.
Impairment - Has the power to steal away Reason.
Art/Signature
Extrasensory - Can sense a supernatural creature within a specified distance.
Vampire Hunter - Can use special abilities to destroy vampires. The energy that the Dhampir possesses robs strength from vampires almost like sunlight.
SpecialtySupernatural
ShapeSupernatural
Form
Humanoid
Threat Level
Variable
PersonalityDislikesInjustice; Wickedness
Sociability
Variable; Unpredictable.
They have an openhearted personality, which is the polar opposite of a vampire. They don’t look down on humans, and they honestly express their fondness of them through their interaction. Most of them fundamentally view things from a human perspective. For that reason, they despise vampires who act arrogantly and look down on humans, and it infuriates them when humans are mistreated as servants.
Likes
Community; Protection; Justice
CustomizationEquipment; Accessories
Additional
Combat SpecialtySupernatural
Equipment
Supernatural Weapons - Weaponry that is typically infused with or made of energy with special properties, typically geared toward slaying Vampires or the Undead.
Accessories
Enchantments - Items imbued with Spiritual Energy or Creative Energy.
Grade (Rank) ListStandard-Elite
Additional InfoAbsorbs blood. Absorbs souls.
Attributes
WeaknessBlood; Tainted
Resistance (Strength)
Physical; Non-Physical; Light (Holy); Dark (Arcane)
Immunities
Age
Extraneous And MiscellaneousMiscellaneous ItemsRandom
Extra Items
Enchantment
SpoilsGold: 100
SoulDhampir Soul (1+)
Item Dropped
Supernatural Weapon
Points
40+
Evolution ChartPrevious FormNone
Form
Standard; Dhampir
Evolutionary Form
None
_________________
'Shinkaerei Veritas' is 'The Veritas,' the 'Planet.' Her Name is Tinasanti. All events, mechanics, energy and forms of matter are part of and dictated by the Veritas, known as
Absolute Energy. She is learning how to sustain life using the power of her ancient spirit, the
Lost Soul; Kaerei, to help guide she and her family toward Universal Harmony. She learns from anything and everything and sends out her doll form,
Shina, to go interact with the world in more obscure ways than just the planet's occurrences. She has power over all Karma and is an
Archsage Shaman. The
Myst is the Veritas' 'Life Energy';
Enigmas is the 'Creative Energy';
Voodoo & Shamanism are 'Spiritual Energy'. She inherited the
Eight Arms Of Tabrith from her father, Overlord Tensei, and uses them as the branches of the World Tree in the image of his Tree Of Life. Her animal familiars and pets are all
Amphibians and Reptiles.
E.S.P.Veritas Command Input