Tear M. Lacrimoso Shinigami Tsukuyomi :: Moon's Eye Mirror; Keeper of the Crystal Heart
Posts : 2105 Points : 3094 Reputation : 1 Join date : 2014-11-04 Age : 30 Location : Pandemia (Mors Academia) Job/hobbies : The Teacher
| Subject: Diviner Class; Summoner Wed Aug 15, 2018 10:23 pm | |
| Class: Summoner
Description: Finally, playing with the big boys. The Summoners, possible the most powerful magical users there are. They may directly summon the power of the Eidolons, Aeons, Espers/Scions (same thing) and Totema to do their bidding at ANY given time, with the cost of a HEFTY sum of their power and sometimes their life. The only problem with being a Summoner is that, you only get a fraction of the power of the summons. Due to the awesome POWER of the Summons, however, they usually don't need that many. It costs some of their power to keep the Summons in this dimension, however, and unless stated otherwise, a Summon may only stay on the field for 3 turns only.
Note: There is a special way to summon Eidolons/Scions however... And this is through the wielding of magical gems. With these, anyone that ISN'T a summoner may also use these summons to their will at any given time they wish, but also they are limited to the 3 turn rule as well. The Eidolons/Scions also eat up a lot more of their power, though the Summons are at Full Power if you have the gems.
Requirements: Summoner's Horn
Natural Abilities: Summon
Summon Abilities:
Shiva:
The all powerful mistress of Ice. She naturally can use all of the Ice element attributed abilities as well as her own signature attack, Diamond Dust. Diamond Dust will literally freeze everything in the path of this icy storm and on Shiva's command, it will all shatter completely. She has another ability called Heavenly Strike, which indeed is a strike backed up by the power of Holy element and Ice element mixed together in a physical attack. She may also use the powerful Sleepga, which basically makes everything go to sleep unless immune to it. (30 Battles to Learn.) (Gem: Opal)
Ifrit: The massive Fire demon come straight from hell, who is also an Aeon. He naturally can use all of the Fire element attributed abilities as well as his own signature attack, Flames of Hell, or Hellfire. Flames of Hell will open up a portal from hell and spew out the flames, or rather, spew out the demonic flames from the mouth or hands of Ifrit. He has another ability called Meteor Flame, in which he creates a giant, meteor sized ball of hellfire and launches it for an attack. He has another powerful attack, Flaming Crush, in which he rampages while on fire. (30 Battles to Learn.) (Gem: Topaz)
Ramuh:
Ramuh, the god of the skies, thus the controller of lightning. He can naturally use all of the Electrical element attributed abilities as well as his own signature attack, Judgment Bolt. Using Judgment Bolt, he will fire an IMMENSE lightningbolt that's power and size transcends that of any other lightning bolt. The electrical power is so devastating that it will decimate all it touches. He has another ability, which is Thunderstorm. He will make lightning rain down nonstop, continuously. He has another ability, which is the Rolling Thunder. He will release a giant ball of electricity to electrocute the foe intensely. (30 Battles to Learn.) (Gem: Peridot)
Atomos:
Atomos, the beast with the gaping mouths and the endless stomach. Its insides are a black hole and it is the master of Gravity based attacks and all gravity abilities as well as its own signature attack, G-Force 199. G-Force 199 is the most powerful gravity attack, which decimates and crushes EVERYTHING, thus sucking in EVERYTHING into the abysmal mouth's of Atomos. (45 Battles to Learn.) (Gem: Amethyst)
Odin:
Odin, one of the most powerful Eidolons there is, who is also an Aeon. He rides his flying, 6 legged demon horse, Sleipnir, and will attack with his Zantetsuken, an ability that decimates EVERYTHING within the range of its death cloud of an explosion. It levels everything within its explosion, dealing damage that is non-elemental, unlike most of the Eidolons. He will strike with his sword of death as well, if not using his Zantetsuken ability. (90 Battles to Learn.) (Gem: Dark Matter.)
Leviathan:
Leviathan, the immense serpent and guardian of the seas. It has control over all Water elemental attributed abilities as well as its own, the most powerful one, Tsunami. Using Tsunami, Leviathan will summon/create/pull all of the water it can into one gigantic wave and have it crash down on the foe, drowning everything. It has another ability, which is Grand Fall, which will make a large sum of water spew from its mouth forcefully in a deluging effect. It can also use the magic of Slowga, the most powerful Slow that will Slow everything in the area, unless stated otherwise or the foe is immune. (45 Battles to Learn.) (Gem: Aquamarine)
Bahamut:
The King of the Dragons, the all powerful Bahamut, who is also an Aeon. He has only one attack and one attack is all he needs, the Mega Flare. It is a burst of pure powerful and concentrated energy in a beam from the mouth of this behemoth, incinerating everything that gets in its way and making grand explosions where it may lay waste to everything. Such is the power of the Dragon King. (85 Battles to Learn.) (Gem: Garnet)
Ark:
Form 2:
The largest and most powerful living airship to ever come into existence. It has the power of all of its weapons built into it as well as all Shadow/Dark attributed elemental abilities, plus its own signature one, Eternal Darkness. Not only that, but it TRANSFORMS. The mother fucker is a TRANSFORMER. Eternal Darkness is a shot of pure darkness in the most literal of the sense, spreading a powerful explosion shot of darkness throughout the area, dealing massive damage because of it.... Well. It's hard to explain. Better just show you the video of this fuck-upness. (100 Battles to Learn.) (Gem: Pumice (Must acquire 2 Pumice Pieces and merge them.))
Titan:
The master of the earth, the ultimately gigantic, Titan. Titan's head alone is as large as a mountain, and the rest of his body is usually hidden below the earth. He can use all Earth elemental abilities as well as his own signature ability, Gaia's Wrath, or Terrestrial Rage. Terrestrial Rage is an attack in which he uses all of his power in his earthen fist to just... Punch a foe, thus giving the force of mountains to crash directly into the foe. He has another ability, which is the Megalith Throw... In which he flings a fucking mountain at you. The next ability he has is the Geocrush, which shatters all of the earth around, revealing his entire body... Which is NOT good at all. It's... It's just TERRIBLE. (65 Battles to Learn.) (Gem: Sapphire)
Fenrir:
Fenrir, the essence of the moon in Wolf form. Fenrir has a few Lunar abilities that are devastating, especially his signature attack, the Howling Moon, or Millennial Decay. The Millennial Decay is an attack in which Fenrir will howl, releasing Lunar power to crash down upon the foe in a massive way, creating both Dark and Wind damage upon them. Fenrir also has another ability of the Eclipse Bite, in which he will turn into pure Wind and Darkness and bite nonstop with these 2 elemental powers. Finally, he has an ability of the Crescent Fang, in which he will bite with immense speed and power. ( 35 Battles to Learn.) (Gem: Sapphire)
Carbuncle:
The cuuute little kitsune-like creature with a gem of many colors encrusted in its forehead. Carbuncle, one of the smaller Eidolons, does not attack at all. Instead, Carbuncle will protect with different lights being omitted from the Ruby on its head. Carbuncle has 4 different lights, the first being Ruby Light, which will bestow Reflect and Protect continuously on the user and allies until Carbuncle disappears. The second is Diamond Light, which will bestow Vanish and Protect continuously on the user and allies until Carbuncle disappeared. The third is Emerald Light, which will bestow Haste and Protect on the user and allies until Carbuncle disappears. The final is Moon Light, which will bestow Shell and Protect on the user and allies until Carbuncle disappears. (55 Battles to Learn.) (Gem: Ruby)
Phoenix:
The undying, eternal bird of numerous colors and flames. It only has one purpose and one purpose only, to restore the dead back to life with its plumes and flames, the signature ability of Phoenix, which is the Rebirth Flame. (120 Battles to Learn) (Item: Phoenix Pinion)
Madin (Maduin):
The holy beast, Madin. This titan may use all Holy/Light elemental attribute attacks as well as its own, the Terra Homing, releasing power purely from the heavens in a grid like explosion which rains down holy beams to crash down and purge the land of everything deemed fit. Madin also has another ability called the Chaos Wave, in which it will release the elements of Firaja, Blizzaja and Thundaja all at once in one big wave of an attack, which is quite devastating. (50 Battles to Learn.) (Item: Ribbon)
Unicorn:
A massive unicorn with a magical horn and mystical healing power. It knows all forms of healing spells, however has no true healing spell to call its own. However, it can rid any plague of any kinds and heal any and all wounds with its horn and magical healing prowess. Not an attacker at all. (25 Battles to Learn) (Item: Unicorn Horn)
Alexander:
The Wings
Alexander, the holy machine. Its power even exceeds that of Bahamut by a longshot. Alexander may not only use all Holy/Light elemental attribute attacks, but also control all machines/technological things and house-like structures with its holy and mechanical power. It has IMMENSE angelic wings that can cover an entire city and protect it from all harm. It has only one ability, which is his holy Judgment. Alexander will release giant beams of light from EVERY SINGLE ONE of his wing's feathers, resulting in ultimate destruction of everything it sees fit with these ultimately devastating holy blasts. These blasts have enough power to eliminate Bahamut with ease, passing through his Mega Flare as if it is nothing. (150 Battles to Learn.) (Pumice) (Must gather 4 Pumice Pieces first.)
Belias:
Scion of darkness and guardian of the Holy Realm, made by the gods in opposition to Loghrif the Transcendent, scion of light. Called the Gigas for his appearance: man and monster fused as one. Considered a mistake upon his making, and receiving not his intended role, the Gigas challenged the gods and lost. Scorned by his masters, he found another: the Dynast-King, whose tomb he swore to protect for eternity. He represents Aries. He is the Scion counterpart of the Eidolon, Ifrit, and can make giant flames rain from the sky via his signature attack, Painflare. He may also use Firaja, the most powerful Fire black magic. (35 Battles to Learn.) (Item: Gigas Pendent)
Mateus: Scion of darkness and Totema of humans, protecting those who live in the underworld, in opposition to Lahabrea the Abyssal Celebrant and scion of light. In the course of her rule, she submitted to avarice, and the darkness took her heart, transforming her until she was both evil and corrupt. Then in her cowardice did she bind a Goddess of the Demesne of Ice, and using her as a living shield, she challenged the gods. Defeated before their might, she fell screaming into the depths of hell, there to be imprisoned for eternity. She represents Pisces. She is the Totema/Scion counterpart of the Eidolon, Shiva, and can create ice just as she can, using the signature ability of Frostwave, which will make a wave of sheer ice freeze and shatter everything. She may also use another signature attack, Flash-Freeze, which just freezes the space and time of everyone and evetrything (to potentially be shattered), as well as use the most powerful Ice spell, Blizzaja. Since she is also a Totema, unlike other Scions, she has more abilities that are signature to her, such as the Breath Of God, in which she spews POWERFUL holy magic from herself or another ability, Spellbind, in which she uses an arm of darkness to seal all magic/chakra/etc.etc. as well as Slow the target it touches. Finally, she may also use the illusionist ability, Star Cross, and lastly contort the entire field into a dimensional rift and shatter it with her spear, before it reverts to normal, doing great damage to everything. (30 Battles to Learn.) (Item: Corsage of Corruption)
Adrammelech:
Emperor among the scions, also the Totema of reptiles and Dragons, able to reduce to nothing aught he strikes with a single vengeful blow of his fist, created in opposition to Deudalephon the Benevolent, scion of light. Though he was made by the gods to quell the fiends that raged in the Otherworld, his immense strength and fearsome visage drew the fiends to his side, and turned him against his creators. Adrammelech rose to prominence in the Otherworld, whence he led a fiendish horde against the gods, but in the end, he was defeated. He represents Capricorn. Adrammelech is the Totema/Scion counterpart of the Eidolon, Bahamut, since they are both the master of Dragons. He will use his signature ability, Judgment Wrath to make electricity surge throughout the entire area, or alternatively, spew out a MASSIVE beam of energy from his mouth, similar to Bahamut's Mega Flare. Since he is also a Totema, he has more skills, such as Lightspeed, in which he will move and attack at lightspeed with powerful strikes, or his Howl Of Rage, which will cause Slow to all those who hear it. Lastly is Firestream, in which he will spew POWERFUL and MASSIVE fire endlessly in a straight line in front of him until he stops. Finally, he may use an ability called Soul Sphere, in which he makes a giant sphere of souls suck out the chakra/magic/soulenergy/etcetc. of everyone he wishes. (45 Battles to Learn.) (Item: Raging Brooch)
Hashmal:
Scion set by the gods to wield and manipulate the laws of this world, and with holy power lead mankind to order. Created in opposition to Fandaniel the Protector, scion of light. Desiring to bring order to all things, he joined with Ultima in her battle against the gods. He gave his body to the Thousand-Years War, and when his strength was spent, down into the burning inferno he fell. He represents Leo. His counterpart is Titan for his earth abilities, his main one being Roxxor. Using Roxxor, he will leap straight to the core of the planet, draw power and shoot straight back up at INCREDIBLE speeds, lifting and destroying all earth from the point in which he rises onward and also releasing a torrent of lava as well. He may also cast Curaja, the ultimate healing spell. (25 Battles to Learn.) (Item: Pin of Order.)
Famfrit:
The Totema of the Moogles and Fairies/Enchanted/Dead, the hideous, darkly clouded form of Famfrit, scion in opposition to Holy Queen Emmerololth, scion of light, was anathema even to his creators. Thus, after a great battle, was he broken and sealed within armor laced with wards. The confines of his armor are void of light, and so is he called the Darkening Cloud. Men fear the rain that falls from the black clouds that ooze from that giant ewer as a herald of chaos and waste. He represents Aquarius. His Eidolon Counterpart is Leviathan, both for their control of water based elements, which Famfrit may use and control all of, just as Leviathan can. He wields an ENORMOUS cannon that he uses to fire beams of Ultima down on the foes as well as use a signature attack called Briny Cannonade, shooting water out with the unending power of the sea in a cannon blast. Like Adrammelech, he may use Lightspeed and thus attack physically at lightspeed, and also, like Mateus, can use the Breath of God, releasing a powerful, darkening cloud of energy from his cannon. Another ability that he has is Presence, which he may actually use his literal presence to harm and force back whatever he feels is too close to him. He may use 2 weak magics of Slow and Demi, but they are quite useful to him. (45 Battles to Learn.) (Item: Ewer of Darkness)
Chaos:
Tutelary deity of the sacred crystals fashioned by the gods at the time of the Great Making. Created in opposition to Mitron the Chasiter, scion of light. Upon entering the world of Man, he was enveloped in the turmoil rampant there. Lost, he died and was reborn countless times, a walker of life's wheel, eventually to rage against the gods that had so failed him. By sitting in meditation upon the Unrh Pedestal does he clear heart and mind until all that has order and reason and thought is made as nothing. He represents Taurus. His Eidolon counterpart is Fenrir for their wind attribute. He may use all Wind based elements and attacks, including his own signature one, Tornado. Using Tornado, Four swords revolve around him while he gestures with his hands. The swords rise high above Chaos' head and spin closely together, then separate into a square pattern. A colorful, square-shaped crest appears, and each of the swords is driven into a corner of the crest. A light strikes Chaos from the air, and strong, swirling winds begin to blow around him thus ripping and roaring through everything in its path. Another attack that Chaos has is Quadrastrike, in which he uses the 4 floating swords near him to attack to his whim. Lastly, he may also use the non-elemental attack, Flare. (35 Battles to Learn.) (item: Ring of the Wheel.)
CĂșchulainn:
Scion created to rid the world of its impurities by swallowing them within himself, in opposition to Nabriales the Majestic, scion of light. The world, however, was more filled with impurity and corruption than even the gods dared imagine, and having swallowed it all, the once beautiful CĂșchulainn was transformed into a hideous thing, a deity of filth, and so did he turn against his creators. Wherever his feet should fall, there all life withers to dust. His Eidolon counterpart is most naturally, Atomos. He may be considered better than Atomos because of his ability to move and walk, however he is not as large as Atomos. He represents Scorpio. He does not, however, have any Gravity magic, for he only has 2 abilities; Blight and Malaise. Blight, his ultimate attack, involves a giant red Scorpion stinger shooting out of his back and implanting poison into ANYTHING (Yes, even Steel types!) and killing them quite swiftly with double the potency of any poison known. And the stinger really fucks you up, too. Malaise, which is a bitch of a move, works like a super powered version of Drain and Osmose, draining your life and your spirit at the same time. (25 Battles to Learn.) (Item: Tainted Cufflink)
Zalera:
Heretic scion who wrapped the world in dark energies, seeking to take the souls of all living things unto himself. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Originally tasked with the judging of men upon their deaths, his soul was tainted by the curses of those who raged against the heavens, and seizing one of the gods' servants, a shamaness, as a hostage, he rebelled against his creators. Even now, in defeat, he clutches the shamaness to him in his right arm, and with the aid of her death-wail does he summon the soul of darkness to do his bidding. He represents Gemini. The Shameness on his wing is his 'twin.' His Eidolon Counterpart is Odin, but that is simply because of their affinity to Death, not because of their power. For some odd reason, he may use the most powerful Holy element, Holyja, as well as his Dark attributed ultimate move, Condemnation. Condemnation involves him allowing his Shamaness twin to scream with the Death-wail, thus sending all who hear to the Death Plane temporarily or make the souls of the dead rise up, form into a MASSIVE ball, then violently massacre the foe. If they don't hit within that time, they will form into a viscous liquid and then rise up as black twisters. This will induce Sleep upon the foe as well. (55 Battles to Learn.) (Item: Earrings of the Dead.)
Ultima:
The high Seraph Scion and Totema of spirits. A masterpiece among the scions created by the gods, and the mastermind of the plot to rise against them. Prior to her betrayal, she was tasked with guiding souls to heaven and aiding in their reincarnation. Called the High Seraph for her angelic wings of glimmering gold, yet it was on wings of deepest black that the tainted angel Ultima rose against the gods. Since her fall, her heart is without light, and impossible to know. Ultima naturally uses the most powerful magic known, which is indeed called Ultima, firing it from the large cannon under her dress. She represents Virgo. Her Eidolon Counterpart is Alexander. Other than Ultima, she may use all Holy based elemental attacks as well as her own moves, Redemption and Eschaton, or Perfect Ultima. Eschaton is fired from space as a large Ultima blast with INCREDIBLE explosive power from her cannon which also harms your spirit, thus draining chakra/magic/soulenergy/etc, however it does not hurt the summoner, but heal them completely back to FULL potential, regardless of the situation. Basically, harms foes, heals allies. Redemption is a holy atack that is basically the same as Holyja, releasing powerful Holy magic, however also healing completely the user/allies. Being a Totema, she can also summon up a multitude of crystals to attack and draw power into herself, but also use the attack Logos, which will instantly capture your heart and spirit, Charming you into doing whatever you are told. (95 Battles to Learn.) (Item: High Seraph's Plume.)
Exodus:
Most ancient of the scions and also the Totema of beasts/monsters/animals/plants, created in opposition to Halmarut the Arbiter, and scion of light. Tasked with keeping watch over the world, with the authority to judge the value of all things. As he watched, unseen, unknown, his attachment to the world dwindled, and faded until it was as nothing. Fitting that he would desire to make the world, too, as nothing. Yet he fell in the war against the gods, and was thwarted, imprisoned in punishment for his heresy. He represents Libra. His Eidolon counterpart is Ramuh. Unlike most Scions, he does not have an elemental attribute or control, per se. As such, he uses the Non-elemental magics, such as Comet, Meteor, Flare, Giga Flare, etc. Any non-elemental magics. He may also use the super black magic attack, the signature attack of him, called Doomsday, though his is called Judgment or Armageddon. As such, he makes a MASSIVE meteor MANY times the size of the NORMAL Meteor crash down and obliterate EVERYTHING. Being a Totema, he may make the Exodus Fruit appear to absorb the energy from all life that he must. The Exodus Fruit may not attack, but only drain life. He may also take the form of the Tree of Life, his 2 arms becoming giant Exodus Fruits in which he may use to eat the life essence of those he wishes for power. (70 Battles to Learn.) (Item: Gift of Judge-Sal)
Kirin:
A mythical and holy beast. It has 3 counterparts, however, those Eidolon counterparts being Phoenix, Unicorn and Carbuncle for their healing and non-aggressive means of fighting. Kirin will cast Regen on the allies or user, though it is a Regen of INCREDIBLE potency, able to regenerate at MASSIVE speeds. Otherwise, Kirin does nothing. (25 Battles to Learn.) (Item: Phoenix Pinion)
Zeromus:
Honoring the law more than any other, a scion of holy order and condemner of criminals. Created in opposition to Knight-Star Pashtarot, scion of light. He turns his deep, abiding hatred for those who break the law into living darkness, therein to plunge the guilty in fell judgment. Over time, he came to care less for upholding the law and more for condemnation, and so tainted by hate, he sought to condemn the gods themselves to death. Thus, did he earn the title "The Condemner", and thus did he fall from grace. He represents Cancer. He has no counterpart, however he does Gravity based abilities like Atomos, able to use all Gravity magics as well as his own, Gravity Well and Big Bang. Gravity Well is basically just an endless pit of crushing gravity. Big Bang, his ultimate attack, however... Much worse. In a cosmic vortex, Zeromus flies erratically. He stops, opening his shell, and charges a gravity spell on his stinger. Opening his claw, he siphons the energy into his palm, and then launches the resultant ball. It flies into the planet and detonates, sweeping outward and damaging all foes in range with crushing gravity. (75 Battles to Learn.) (Item: Condemner's Choker)
Shemhazai:
Scion that is both horse and woman, wielding utter control over the souls that wander the underworld, in opposition to Igeyorlm the Martyr, scion of light. Though she once served the gods as a guardian, when Ultima announced her rebellion, Shemhazai went to her, whispering of the gods' hidden weaknesses. She then descended upon the land without leave of the gods, and taught men of destruction and evil. For this was she stricken down and bound. She represents Sagittarius. Her Eidolon counterpart is Madin, even though she has no Holy abilities, for she has non-elemental attributes. Her attacks are Devour Soul and Soul Purge. Doing her Devour Soul ability, she will just... Eat your soul, in the sense that she will drain all of the power from your soul, leaving you with no chakra/soulenergy/magic/etc. if she hits with it. Her ultimate attack, Soul Purge, allows her to charge her guns/her hands. After charging her guns/hands, she jumps, shooting the enemies in range with pure soul energy. Then she lands near the enemies, and the soul energy that struck the enemies charges up, charges into a multiple of explosions, changes into a big soul ball, striking and destroying the damned soul of the enemies, and also damages the enemies physically, draining their chakra/magic/soulenergy/etc. on contact. (50 Battles to Learn) (Item: Armlet of Whispers)
Zodiac/Zodiark:
Zodiark, Strongest of the scions created by the gods, they feared his growth, and so kept him a child. So indomitable is his strength that all things are by him twisted and pressed into oblivion. He alone fashions the laws governing all things, and administers punishment in place of the gods. So is he Keeper of Precepts, and his authority is absolute. He resembles a serpent, and his Zodiac Sign is not represented because... There are only 12 signs and he's basically the Zodiac as a whole. His Eidolon counterpart is Ark, though his power is rivaling Alexander. He controls Darkness/Shadows as his element as well as all Dark/Shadow elemental attributed things. His 2 main attacks are Banish Ray and Final Eclipse. Banish Ray, an attack of pure shadows and darkness in the purest sense, will harm those with power straight from darkness and deal massive damage. Final Eclipse oddly enough has no dark element, for it is non-elemental. In an eclipse made by himself, he transforms into an egg and emerges in his final form, which is a gigantic serpent with feathery wings. Folding his wings around his body, he charges up with energy and then takes the shape of a burning flying creature, obliterating his surroundings. He then flies into space, with the energy of the eclipse charged in his body. He flies on to the targeted enemy, then in a catastrophic explosion, he destroys the very fabric of reality itself with the power of the deepest dark, taking everyone and everything effected to their limits, regardless of their power. Truely, the most powerful of Scions. (200 Battles to Learn.) (Item: Ring of Precepts.)
Anima:
Anima, a dark Aeon called from the underworld, mummified and bound in chains. She is always in constant pain, and thus shares her pain with her signature abilities, Pain and Oblivion. While using Pain, she will merely make ALL damage done to her done to one foe or all foes, and the attack accumulates with each hit, making it devastating. ALSO, her ultimate attack, Oblivion, allows her to break her binding chains and do MASSIVE damage with her fists doing nonstop punches that... Well... To put it simply, feel like Kham's fists. Nonstop. At a rapid speed. Don't fuck with THIS Aeon... Hoo no... And another ability she may use is Mega-Graviton, one of the most powerful Gravity attacks that crushes everything, however it also does several status effects, being Silence, Sleep, Blind, Doom, and Slow. (65 Battles to Learn.) (Item: Master Sphere)
The Magus Sisters (Sandy, Cindy, Mindy):
Sandy, the tallest. Cindy, the middle. Mindy, the smallest. They all have special abilities unique to their form and powers, and they all have insect attributes... Sandy being a mantis, Cindy being a Ladybug and Mindy being a bee. Together, they all use the powerful signature move Delta Attack, in which they create a seal between the 3 of them and fire a HUGE laser that is similar to Ultima in power from the seal. If one of them is gone, they cannot use this attack, however. They also cannot be summoned individually and must be summoned all at the same time, however if one is defeated, they may still continue to fight. Also, they require 2 items to summon if you aren't a summoner. All 3 of them, like Anima, may use Mega-Graviton, one of the most powerful Gravity attacks that crushes everything, however it also does several status effects, being Silence, Sleep, Blind, Doom, and Slow.
Sandy: She is the most powerful of the 3, and also the tallest. She is the Praying Mantis, and thus, like the mantis, has 2 large sickles on her arms, which she uses in her attack Razzio. When using Razzio, the sickles will be lit on fire with powerful flames that burn through defenses and will slash through anything that comes their way, dealing great damage to the foe.
Cindy: She is the sturdiest of the 3, also the fattest. She is the Ladybug, and thus, like a ladybug, is round and has a very thick shell, but is also pretty slow. She tends to use defensive and support magics, such as Regen, Not-So-Mighty-Guard, Absorb, Demi and finally her own special attack, Camisade, in which she launches herself high into the air via random ass water pressures from nowhere, then comes back down with the power of a Comet attack.
Mindy: She is the fastest of the 3, and also the smallest. She is a Bee, and thus, like a bee, can fly and has a stinger and sharp attacks, and is also very evasive to go with her speed. She is the weakest of the 3, however. She only has one attack, which is Passado. Fortunately for her, this attack does not work by defense or her attack power, but by the maximum power of her foe, thus rendering their health by an eighth with every strike. She shoots out her stingers like a machinegun, even getting grazed by one will cut your health by an eighth, until you are at the brink of consciousness, in which she will sting you herself and... well... Finish you. Hahahaha. (60 Battles to Summon) (Items: Flower Sceptre, Blossom Crown.)
Ixion:
A lightning elemental equine Aeon that feeds on the powers of electricity. It has 2 main abilities, Aerospark and Thor's Hammer. Ixion, the flying electrical unicorn thing, has a GIANT electrical sword for a horn on its head, making it resemble an Amdusias. Ixion may nullify all Status enhancements that the foe may have instantly, so they don't work. Aerospark will make Ixion shoot razor sharp wind and electricity discs from himself nonstop to cut and shock the opponent. His ultimate attack, Thor's Hammer, naturally shoots POWERFUL and IMMENSE lightning from his horn all around. Ixion may also levitate things with the electricity from the horn. Yes, it's that powerful. (35 Battles to Learn.) (Item: Saturn Crest)
Valefor:
Valefor, the Aeon of the Wind, thus taking a bird-like appearance because of it. Its attacks are only but 3, Sonic Wings, Energy Ray and Energy Blast. Sonic Wings is naturally a sonic sounds and wind from the wings, which will delay each and every attack that gets caught in the waves for a moment. Energy Ray is a beam of pure energy fired from the mouth with great power and concentration, and finally, Energy Blast is a giant... blast of... energy... coming from Valefor's entire body. (35 Battles to Learn.) (Item: Moon Crest)
Yojimbo:
Yojimbo, unlike ALL OTHER SUMMONS... Will ask you to pay for his services. He will not listen to your ass unless you pay him with something, whether it be power, your life, money, etc. etc. He'll do no such attacks unless you have SOMETHING. He has 4 different attacks of varying power depending on the worth of what you give him. He also has a doggy named Daigoro~! Now, this guys power and speed and skill... Think Samurai Jack, only 10 times pwnier. Fuck yeah. Now, his 4 attacks are Daigoro, in which he will make his dog go attack for him. Kozuka, in which from his sword he will throw/fire multiple tiny, tiny knives at his opponent at unheard of speeds. Wakizashi, he will slash with a short sword multiple times in a second. Lastly, his most powerful attack... Zanmato, which is a sword that will be summoned from a portal... Then slash his sword at ungodly speeds, slashing literally anyone and anything in half, taking their life, no matter who or what they are, thus making Yojimbo THE most powerful of any of the summons... But also the most random, since it's hard as hell to get him to use Zanmato. (To get Zanmato, you must dice roll of perfect 6, 6, 6. Otherwise, he will use the other abilities. If you get anything above 12, he will use Wakizashi. Anything below, he will use Daigoro or Kozuka.) Yojimbo ABSOLUTELY CANNOT UNDER ANY CIRCUMSTANCES be summoned without learning all of the other Aeon summons first, or having their items. (250 Battles to Learn) (Item: All items of OTHER Aeons.)
Li-Grim:
One of the most powerful because of her magic. NOT ONLY does she have access to Alpha, but also Omega and Ultima, thus making her have the strongest of any and all magics known. She is born strictly from wishes, and thus, can control anything and everything so long as the summoner wishes it. She may alter ANYTHING AND EVERYTHING with her wishing power, so she is basically... Awesomeness on a stick, but not easy to obtain AT ALL. (500 Battles to Learn) (Item: All of the items from the OTHER summons. Even Yojimbo)
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