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| Insect Species List | |
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The Omnipedia Shincleff, the True Grimoire :: The Legend; Herald of the Veritas
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| Subject: Insect Species List Wed Nov 19, 2014 6:11 am | |
| Types of Insects (Can also be classified as 'Beastkin.') | |
| | | The Omnipedia Shincleff, the True Grimoire :: The Legend; Herald of the Veritas
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| Subject: Re: Insect Species List Wed Nov 19, 2014 6:11 am | |
| Mantis The Mantises are Mantis People who typically are giant mantises that sometimes assume partial or full human shape to hide their scythe arms. Some can fly. Their scythe-like arms have blades that normally are as sharp as steel, and they are typically very stealthy and competent assassins. They tend to stick to forested regions and places with lots of plantlife, as they are omnivorous beings that eat both plants and creatures that appear within the forest. It also makes it easy for them to hide their presence. Mantikid (Young Grasshopper) - Spoiler:
Preyer - Spoiler:
Species: Mantis Specific Species: Killer Mantis, Rageclaw, Deathsickle, Holy Preyer Type: Insect, Aerial Elemental Affiliation: Wind, Light (Holy Preyer) Combat Specialty: Physical (Weapon-like) Sociability: Peaceful (When distance is kept), Hostile (When Searching For Prey or Threatened) Threat Level: Moderate-High Habitats: Pale Forest, Misty Jungle Weakness: Fire Immunities: Blind, Petrification, Darkness (Holy Preyer) Items Dropped: Scythe Blade, Insect Husk Additional Info: Able to inflict status ailments with scythe blades (Killer Mantis; Blind. Rageclaw; Berserk. Deathsickle; Doom. Holy Preyer; Death.) Ability to understand and engage in speech. Capable of supernatural abilities of varying styles, depending on the Mantis (Killer Mantis; Mind Control. Rageclaw; Berserk Aura. Deathsickle; Telepathy, Soul Stealing, Shapeshifting. Holy Preyer; All abilities of their brethren, Soul Judgment, and Lightbending.) Bodies are said to be highly resistant to physical attacks.
Weapons Razor Mandibles - Razors sharp jaws with the power to slice through bone and oth;er very hard materials with ease.
Sickle Blade - Blades on the forearms that are able to cut clean through their targets with utmost precision.
Sharpened Wings - Flexible, durable wings capable of the same cutting power as the jaws and slight defensive power as the husk.
Husk Shield - Lightly armored body capable of enduring very strong physical attacks, or even for ramming into the target.
Natural Abilities Shock Wave - A powerful blast of beating wings that sends an intense vibration similar to that of an electrical current. (Paralysis)
Highwind - Intense flaps of the wings brings about powerful and destructive winds to rip and roar about.
Larval Sacs - At the expense of some of its children, a Preyer is able to forcefully spew out some of its larval sacs, which not only carry harmful diseases to other species, but also carry the status ailments signature to each Preyer. (Virus)
Preyers
Mantises of various shapes and sizes said to harness an array of eerie powers based on the species, normally classified by the effects of their blade-like sickles. They are said to be creatures of either extremely good fortune, or extremely bad luck depending on if one is found during its 'Preying' time. Peaceful in nature, they tend to keep to themselves till their voracious appetite leads them to viciously hunt down and slaughter the first creature that catches their ever so keen and vast 360 scope of vision.
With eyes like camera lenses, they can hone in on a single target from several yards away in any visual condition, making their eyes one of their greatest assets save for their great agility and their sharp blades. These creatures are usually silent in their movements, and unnaturally accurate in their strikes, which are just as quick. With the ability to take to the skies as well, even high-soaring creatures are not exempt from their assassin-like killing temperament, making them devastating predators of both land and air.
Their scythes are made from an incredibly hard metallic substance similar in strength to Adamantium, serving both as weapons and as shields against enemies' attacks, and their skill with them rivals that of any honed swordsman. The forelimb blades are jointed in three places, the better to grasp prey, their tips sharp as needles. While aggressive, they are also known to be quite cautious, raising their scythes at the first sign of danger to threaten and give warning to potential predators. The patterns on its durable, yet lightweight carapace are meant to confuse foes as well as make it seem as though it creates illusions as it moves. The wings of these creatures are thin and flexible, but strong and sharp like their scythes, making even those useful as weapons and shields. Because of the structure of their wings, they are able to vibrate silently, or create a special low hum that causes severe disorientation (Confusion) capable of inducing Genjustu-like hallucinations, which adds to their elusive movements. Those that shapeshift take the forms of human-like appearances, usually with the form of attractive men or women to lure people in to engage with them. Sometimes, it can be for idle conversation; others, for feasting.
Though they do not feed very often during the day, if one is caught during its need for feed, it will hunt relentlessly till its appetite is satiated for the time being. They tend to hunt beings either around their size or larger than themselves, which holds them off for an entire day; this means that these creatures only hunt and feed once every day, but the times seem to vary, making their preying moments unpredictable.
They say 'When you see a Preyer, say a prayer, and hope that your encounter with them is fortunate.'
Killer Mantis - Spoiler:
A variety of Preyer known to live in trees, with numerous colored carapaces that are used as camouflage adapted to their environments. Known for its special ability to take control of unwary minds that come into their domains, they disorient their targets and disillusion those with weak mentalities, having their targets put up much less of a fight when they slaughter them. Their scythe blades are said to have a special property to cause Blindness of varying intensity depending on contact with their foes.
They move quickly through the trees, silent and swift, as all Preyers, not even rustling the leaves. If noticed, it quickly attempts to wipe the mind of those that have seen and alter their perception to ensure their cover is not blown. When not hunting for food, they are known to be tricksters that seek out thorough combat to keep their skills and blades sharp, facing their foes head on and without the use of their normal Mind Control capabilities.
The Killer Mantises rarely take to the skies as other Preyers do, preferring to stick to foot movement and hopping from tree to tree, using their wings to glide and hop higher and farther. This is because their wings are more stiff, having atrophied after years of not using them for flight as a cognizant choice, yet their wings are still able to be used for slicing, shielding, and for some sort of aerial capabilities.
Extra Items Dropped: Wind Crystal
Rageclaw - Spoiler:
A highly dangerous and aggressive Preyer born with naught but unquenchable rage within its heart. It perpetually exudes and feeds off of the rage and negativity of itself and others, growing more powerful the more it is enraged, and when it strikes you, it can cause you, too to become enraged (Berserk.) Even its aura has a sort of maddening effect, almost like insanity, so being within its presence also creates this effect. There is always a red aura or cloud that is coating or hovering over its body at all times, and even after death, the maddening effects of its blades and husk do not fade; the eternal raging spirit of the Rageclaw.
More carnivorous than any other Preyer by nature, the Rageclaws tend to frequently give in to their bloodthirsty instincts, attacking with their blood red sickles held high. Outcast even among the Preyers due to their explosive rage, they tend to venture off by themselves and live in solitude, since there are not many beings that can interact with them without sending them into an insane frenzy. Many villagers call them demons, hungry for blood, and tell tales of them to scare children at night. One popular theory goes that the wind carries within its gossamer folds invisible sickles, apt to swirl and cut men's flesh. When these sickles are bared, the sound of slicing wind is heard in the air, and the body is suddenly ripped and torn. As no blood comes from the cuts, and there is no pain, many are they who have died without knowing aught was wrong. People call these unseen threats the 'Red Makaze' (Red Devil Wind). In truth, this is the testament of the speed and the accuracy of the Rageclaw, who drains blood just as quickly as it can kill, thirsting for blood the more it is enraged.
When a Rageclaw is in a rare state of calm, normally right after a bloodbath, or before it has been enraged by an opponent, it is much more approachable, yet still rather aggressive in tone. It seeks out combat whenever it does not seek out a feast, and the more this being is enraged, the more powerful and aggressive it becomes, until it is mad enough for another insane bloodbath. It is best to engage a docile Rageclaw with the utmost caution... If one cannot withstand its eternal Berserk Aura, it is advised not to even approach this creature.
Signature Abilities
Cannibalize - With a sinister thirst for blood, they seek out any living, breathing creature and consume it quickly, be it friend or foe. Upon consumption, they gain the general statistics of the fallen as well as a free total healing from it.
Bloody Rage - An aggressive, uncontrollable attack at the foe showing no signs of relent. The consecutive use of this technique sends the Rageclaw into a rage of its own continuously without the assistance of others, and also this move causes those touched to be afflicted with an insane Berserk.
Red Makaze - On the breeze of the wind that passes the target, they are ripped to shreds by the too-quick-to-see Rageclaw, simultaneously having all blood drained into them to restore their own vitality and quench their bloodthirsty rage.
Extra Items Dropped: Wind Magicite, Vaccine
Deathsickle - Spoiler:
A mysterious, very seldom seen Preyer with very signature dark colored husks, and even more deadly blades. Said to be counterparts of their blessed brethren, the Holy Preyers, the Deathsickles have been cursed with ominous scythes of Doom for all they come in contact with.
This curse on their blades comes from the atonement they must endure from their slaughters over the course of their lives, or misuse of their power as Holy Preyers, which strips the light from their bodies and casts out their divine power, leaving them only with these cursed blades that are said to imbue vile curses and bring gradual death to all that they touch, as well as the power to see and cut through the life thread of those that they come in contact with. Because of their peaceful nature, they find it difficult to interact with other beings unless they use their special Shapeshifting abilities to hide away their scythe blades, yet it makes hunting all the more easy for them when they do get hungry.
An added effect of their cursed blades is to steal the souls of all the living, which they normally revere, as punishment for going against the divinity they formerly had. Thus, they use these blades only when threatened or deemed necessary, always trying their hardest to regain their status as Holy Preyers, if they so choose to. However, there are some darker Deathsickles that are perfectly content with their current state, and continue to use their powers for their selfish, dark purposes.
They are known to have Telepathy, an advanced form of the Mind Control that the Killer Mantises have, having delved deep into the mental practices trying to become a Holy Preyer. This allows them the ability to read brainwaves both in and outside of the minds of others, for communication in such ways, and to be revered as practicing 'Soothsayers' which can tell bits and pieces of the future and are very psychically attune with nature around them.
With the stripping of their holy power, so too was their ability to fly taken from them, causing their anterior wings to have become vestigial, having lost most of their flight membranes, however the husk's immense durability makes up for it. The stripes on its mantle increase in number at a rate of one per year, while its sickle forelimbs grow harder and more deadly with age, eventually becoming desiccated and stone-like, then even harder than steel, and then like diamond, continuously growing harder until death. Even after death, their claws grow harder and sharper, making them a fine weapon, until these accursed blades are virtually indestructible.
If a Deathsickle is able to atone for all of its sins, it is able to become (or be restored to) the Holy Preyer.
Signature Abilities Cursed Blade - By the use of ancient, dark curse placed upon their very scythe blades, a powerful, crippling curse is lain upon its foe that will seal off their power to use special abilities and causes them to become weak to all elements, cursing their very soul. (Curse)
Doom Blade - By touching their very souls or life threads with their blades, they are able to sentence their targets to a gradual death.
Extra Item Dropped: Dark Crystal, Remedy
Holy Preyer - Spoiler:
The most divine and highest of all Preyers, said to have reached a stage of enlightenment from their arduous path of light and patience as a Deathsickle. They are gifted with the task from on high to judge the souls of others with their Sacred Blades, to cut down the wicked, purge the tainted, reward the good and bring good fortune to the pure. They hold within them the powers of each of the other Preyers, having mastered each and every one, and is forbidden from using them unless asked or deemed necessary to hunt for impurities.
Their scythe blades, the Sacred Blades, are blessed with the power to kill on contact with the flesh, and even strip souls straight from the body like their lightless counterparts, the Deathsickles. Like them, they hide their form via shapeshifting, taking on a more humanoid appearance (or, preferred appearance) to those that they encounter. They are the most peaceful in nature, and can tell the intentions of a soul with just a glance, which also assists them with their Judgment. With bodies bathed in light, they take absolute command over the light they exude and the light all around them, giving them more than just enlightenment in mind, but also in combat and in motions. Being the most powerful of the Preyers, it is more than unwise to engage them, lest you wish for the battle of your life.
Signature Abilities Lightning - Calls forth the divine power of both light and electricity to obliterate their targets in a flash.
Pulsar Wave - A powerful pulsation of the waves of light, sound or general vibration able to break down what comes in its way and cause the bodies or minds of those nearby to shut down temporarily. (Disable.)
Extra Item Dropped: Light Crystal, Garnet
Points: 1-20 Soul Worth: 1-5 Gold Dropped: 10-30
Ghost Mantis - Spoiler:
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| Subject: Re: Insect Species List Wed Nov 19, 2014 6:43 am | |
| Armanatra Insectoid creatures that have incredibly hard exoskeleton plates that make up shells that protect their bodies and fragile wings, or 'beetles'. Their name means 'naturally armed (armored)'. This design helps create defense whilst still maintaining flexibility. They normally don superior strength, durability and flexibility due to this shell, which many seek to use for raw materials or to forge weapons. With legendary power, they are known to be able to effortlessly lift and carry several hundreds to even thousands of times their own weight, making them formidable adversaries. Though they are normally very heavy, they are capable of flight with their powerful sheathed wings beneath their shells. They are not preyed upon by any avian creatures as often as other insectoid creatures due to this hardness, and also because most have large and powerful horns that they can use to defend themselves. Many of their species are known to be hoarders of various things, some even collecting energy in its purest form. Their species is very diverse and there is a type of Beetle found in almost every region and adapted to all types of diets. They come in a variety of sizes, some being rather small and others being quite large. Some are nonspecialist detritus feeders, breaking down animal and plant debris; some feed on particular kinds of carrion such as flesh or hide; some feed on wastes such as dung; some feed on fungi, some on particular species of plants, others on a wide range of plants. Some are generalist pollen, flower and fruit eaters. Some are predatory, usually on other invertebrates; some are parasites or parasitoids. Many of the predatory species are important controls of agricultural pests. Conversely, beetles are prey of various invertebrates and vertebrates, including insects, fish, reptiles, birds, and mammals. Despite such power and diet, they are normally quite docile creatures that mind their own business and only interact in their own groups. They are not too aggressive and actually prefer to keep peace rather than to engage in fights. Only when they feel their lives, habitats or relatives are in danger will they rear up in great fervor, most likely completely decimating their adversary. Bug type monsters covered in a sturdy exoskeleton that is like armour, impenetrable by both sword and arrows. They are heavy cavalry from birth, possessing organs of modified exoskeleton that are like weapons, shields, and horns, as well as a massive lower body. In combat, they appear as perfectly trained soldiers, never faltering or falling into disarray. They are taciturn, and poor at expressing emotion. On top of that, it is difficult to read emotion from their peculiar insect-like eyes. The race's horns, weapons, and shields come in variety of forms. They are classified into different varieties such as “scissor beetles”, like the individual in the illustration, that have two horns, and a scissor-like weapon, “lancer beetles”, that have a single horn, and a spear like weapon, and “shield beetles”, that don't have horns, but do have a sturdy great shield. This variety of soldier beetle is known as the lancer beetle, distinguished by her solitary horn and great lance. They prefer sweet things, and they swagger through the forest with their heavy-looking body, lured by the sweet fragrance of their favorite treats: tree sap and the essence of human men. Also there are wings inside the carapace on their back, and they can even fly, if it's a short distance. When they find a human man after being lured by the scent of his essence, they will attack for the sake of producing offspring. But before they copulate using their vagina, they will stick their face in the man's crotch towards the source of the sweet fragrance of essence, and crawl their tongue along his penis in attempt to lick up semen. By doing this, they first learn the taste of the semen of the man who will be their partner before going straight to breeding. It is said that once they have recognized a man as their husband in this manner, they will always follow along and wait nearby, behaving as if they were a soldier escorting him. From the manner in which they fight, they appear inexpressive, without the slightest hint of emotion, so they tend to be mistaken as heartless warriors. However, once they get married, it becomes apparent that they certainly have a heart despite their lack of expression. They really like the taste of semen when they drink it through their mouth, and they will often want to drink it. It is said that sometimes they will even suddenly move their face toward their husband's penis and beg for his semen, which is like the sweetest nectar to them, somehow there's a spark in their eyes that shows just how enthralled and delirious they are. And when they're not able to drink semen, they puff out their cheeks and display an expression of dissatisfaction, even if it's only slight. When copulating with their husband, they seize him and hold him in place with the forelegs growing from the area near the border between their human body and their lower body. If he tries to get away, they'll shake with repugnance, and show a selfish side that would be impossible coming from an emotionless soldier. And when semen is poured inside their womb, the spark of female ecstasy can definitely be seen deep within their moist eyes. When they find a feeding site or a human man, if they also bump into another individual of the same race, it is said that in that case the two soldiers will have a duel. It is a custom for deciding priority when it comes to food and men, and in effect raises the skill level of their race as a whole. But in the case of a duel fought over a man, the outcome doesn't determine who will claim the man, instead merely determining “the order in which they will copulate”. Ultimately, after copulating with one, a man will end up having to copulate with the other. For that reason, should a man try to escape while they are dueling, they'll cancel the duel on the spot and change their target to the man; swarming him like bugs going after oozing tree sap. Buster Beetle - Spoiler:
A giant, heavily armored and highly powerful beetle with large claws and an immensely long and powerful horn. All of this is to protect its face in the middle of its body. The Blazer Beetle is very swift, in addition to its power and defense. It will ram with its piercing horn that will bash through anything in its way. It has a high resistance to fire, as it lives in heated areas.
Attacks: Hit: Slams with body, horn or claws.
Charge: Charges with great speed and force in an attempt to shatter the foe with its horn and force.
Fira: A level 2 spell. A moderately large explosion of fire that will wrap around the foe.
Weakness: None
Immunities: Vanish.
Blue Magic: Limit Glove.
Item Dropped: Ether.
Additional Info: Fire does Half Damage to it.
Hell Stag - Spoiler:
Stag Beetle
Cerebrutus Melogravidus Lazybug - Spoiler:
Seen as a corruption of the term 'Ladybug', used to describe the beetle known by said name, and colloquially for their rather immobile lifestyle when not in flight. They are large ladybug defenders clad in armored shells. They have extremely high defense and because they are known to be relatively immovable, they are used as large obstructions or means of defense. They are so useful as means of defense that their shells are used for armored units who are meant to remain stationary. They also typically have long weapons in order to make up for their lesser mobility, so they don spears and polearms, but are even known to wield firearms at times, as well.
Attacks Spear: Stabs with a long spear.
Fire: A level 1 spell. A small burst of fire.
Weakness: Wind.
Immunities: Earth (of all kinds)
Blue Magic Learned: Pumpkin Head.
Item Dropped: Potion, Tent.
Roach - Spoiler:
Species: Beetle Type: Insect Elemental Affinity: None Combat Specialty: Physical Sociability: Simple, Meek, Timid, Ravenous Threat Level: Low Habitats: Dusk Sewery (Common), Abandoned Tower (Common), Hidden Cavern (Common) Weakness: Fire Element Immunities: None Item Dropped: (WIP) Additional Info: Highly Resistant to Magic. Becomes cloaked in the Darkness.
Weapons
(WIP)
Natural/Signature Abilities
(WIP)
Roach Info
Insect types that have been around since ancient times, somehow finding a way to survive. They love to inhabit dirty, old, dark, damp and abandoned places. Some live in caves, but many have migrated into settlements where people live, staying in the shadows of the more messy houses not to be seen. Though they are large in size, they are somehow able to live undetected, even in small houses. This is because of their natural ability to Vanish in the darkness, and scatter when the lights come on.
They are very unintelligent beings and cannot speak or make any noises whatsoever. Their actions are dictated solely by instinct, and their feelers can pick up on even the slightest shifts in the atmosphere, even if it's just the feelings of others.
As a very cowardly and weak species, they tend to live in groups, which can range from the tens to the ten thousands. Like rats, when one finds food, the others will crawl upon it and consume it as well, then they will all scatter back to the shadows when the feeding is done, or when the lights come back on. Because they like the smell and taste of dirty and sweat, they tend to like finding the grimiest places, which is how they ended up in the sewers in the first place. They eat dirty hobos.
Scaraphix - Spoiler:
Ground Beetles; Scarabs
Golden Scarab - Spoiler:
Species: Beetle Type: Insect, Beastkin Elemental Affinity: Earth, Light Combat Specialty: Physical Sociability: Calm, Ravenous, Ferocious, Stealthy, Shy Threat Level: High Habitats: Etenal Desert (Uncommon), Sacred Pyramids (Common), Enigmatic Ruins (Uncommon) Weakness: Fire Element Immunities: Earth Element, Light Element, Dark Element, (WIP) Item Dropped: Golden Wing, Scarab Jewel, (WIP) Additional Info: Absorbs Chakra/Energy, Highly Resistant to Physical and Non-physical attacks. Resistant to elements.
Weapons
Scarabs (WIP)
Natural/Signature Abilities
(WIP)
Golden Scarab Info
A special type of Beetle Beastkin that resides only in deserts and areas of high ancient magic, seeming to feed off of magical power. They are closely akin to the Locusts. Their hides are rumored to be made of Gold or a substance quite like it, possibly even rarer and more valuable, which also gives them their great durability. They appeared out of nowhere in the ruins that became abandoned after losing their original master, Pharaoh, and started living there unnoticed. They excel at manipulation of energy, and they have the habit of gathering the magical energy and chakra in their purest form, rolling it into a spherical form, carrying it, and storing it in the ruins of their home. They seem to feed off of it, and thus they are considered very deadly. They are known to swarm when they sense the energy of a living being, thirsty to consume and store it, leaving the body dry, usually to be turned into a Mummy.
Because of how much pure energy they keep in storage, their treasure is said to be thousands of years worth of energy, which they also are known to store inside jewels. With this, they are known to be eternal beings that use this energy to keep their bodies from running out in the dry and barren deserts. No matter how long they go without food, as long as energy flows in the air, they never go hungry and thus, never die. Those who are able to tame them become known as the 'Scarab King' and will be continuously provided with infinite energy and eternal life. However, how one becomes the Scarab King is widely unknown; quite possibly one of the secrets hidden in the Sacred Pyramids.
After obtaining a king to serve, they will not hesitate to listen to every order loyally, no matter what it may be. They end up tirelessly serving him, waiting on him hand and foot, feeding him, and attending him through the night as servants, soldiers, and all else. Since they never die unless killed by force and having their souls consumed, there are generations upon generations of them hidden among the desert lands, even some who were revived from the dead since their souls were not consumed properly. This makes having them as servants extremely valuable.
Many insect users strive to obtain the Scarabs and the Locusts as their allies, however they cannot succumb to the control of insect users that are not the Scarab King. This may also be another secret of the Sacred Pyramids.
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| Subject: Re: Insect Species List Wed Nov 19, 2014 6:47 am | |
| Hespervide An insectoid species of Myriapoda (centipedes, millipedes, etc.), which means 'ten thousand legs.' As this suggests, this species is known for their exceptionally long bodies and countless number of legs. They are giant creatures that snake through the forests and are feared for their carnivorous appetites and known for the subtle 'hiss' they give off as they crawl with their multiple legs. Not a single full adult has less than 100 legs, and as they grow from infancy, they sprout more legs, as well. They have long antennae and generally large mandibles used as pincers for mincing their prey. They are known to molt to shed their exceptionally hard exoskeletons, which hunters may collect as raw material. These creatures often live underground and only in terrestrial areas such as forests and caves. They are known as the 'snakes of the insect world' due to their long bodies, their hissing sounds and their overall very stealthy hunting and movement style to sneak up on their prey and rip them to shreds with their mandibles. Grand Mukade - Spoiler:
Species: Centipede Type: Insect, Beastkin Elemental Affinity: Earth, Darkness Combat Specialty: Physical Sociability: Gloomy, Dark, Ferocious, Violent, Uncheerful, Melancholy Threat Level: High Habitats: Pale Forest (Uncommon), Misty Jungle (Common), Misty Field (Uncommon), Agruria (Uncommon), Sylvan Forest (Uncommon), Mystic Woods (Common), Hidden Cavern (Uncommon) Weakness: Water Element, Saliva, (WIP) Immunities: Dark Element, Earth Element, Poison (WIP) Item Dropped: (WIP) Additional Info: Highly Resistant to physical attacks and other elements.
Weapons
Antennae Legs/Claws Fangs Venom Pincers
Natual/Signature Abilities
(WIP)
Grand Mukade Info
An eerie Beastkin with the upper torso of a human and lower torso of a centipede that exudes a dark and gloomy aura from itself. They seem to always be sulking, having an eternally melancholy and dreary impression and outlook on life. Because of this darkness within them, they often lash out and ferociously attack their prey, but when they are calm, they rarely wish to do anything. They prefer dark and damp places, such as the deepest parts of forests and caves. They are known to be one of the most powerful insect types there are, and are feared by most of the others. For this, they are often left alone, which adds to their gloomy nature.
There is extremely potent poison within their bodies, with an amount so large that it literally can seep from any one of its pointed toes, its fangs, mouth, fingertips and pincers in a voluminous amount without even losing a fourth of their maximum amount. Thus, the potency and the amount of the poison is what proves to be the most dangerous when working in conjunction. When they spot their prey, they use their fangs and the maxillipeds around their necks and tails to inject this great poison into their target, which then literally sucks out all of their strength and forces them to lose their will and power to move.
They have poisonous glands all over their body capable of secreting a poisonous film to coat their bodies, and can also spew poisonous globs or a spray from their mouths. Their entire bodies are made to release poison. However, if saliva enters their system, their poisonous blood is diluted and they become extremely weak.
Ōmukade Oomukade大百足 おおむかで Translation: giant centipede Habitat: mountains and caves; any dark and humid place big enough to hold it Diet: carnivorous CRITICAL WEAKNESS: human saliva Appearance: Ōmukade are monstrous mukade–centipedes (Scolopendra subspinipes) with dark bodies and bright orange legs and heads. They are often depicted with dragon-like features. While their non-monstrous cousins can grow up to 20 cm in length, the upper size limit on yōkai mukade is not known. Behavior: Like their smaller relatives, ōmukade are vicious and highly aggressive. The bite of a regular mukade is venomous and very painful, but rarely fatal. Ōmukade, on the other hand, are much more venomous and very strong. They have even been known to torment dragons. An ōmukade’s exoskeleton is so tough that it can’t be pierced by weapons. They do have one weakness though: human saliva is toxic to them. A weapon coated in saliva may be able to pierce through its armor and wound it. Interactions: Ōmukade are extremely rare. When they are seen, they pose a threat to all in the area. Throughout history, the responsibility of exterminating these monsters has fallen on the shoulders of brave warriors. Legends: There is a famous bridge in Shiga Prefecture known as Seta no Karahashi. Long ago, a great serpent appeared on the bridge and would not move. The villagers were too afraid to approach the serpent, and so they could not cross. One day, the brave warrior Fujiwara no Hidesato came to the bridge. He was not afraid of the serpent, and he crossed the bridge, crunching its great body under his feet. The serpent slithered back into the lake, and the bridge was clear again. That night, a beautiful woman visited Hidesato. She introduced herself as the daughter of the dragon king of Like Biwa. The dragon king had sent her to Hidesato to ask for his help. Her family was being tormented by an ōmukade who lived on Mount Mikami. She knew that Hidesato must be a brave warrior, because he had so fearlessly trampled her body. Hidesato agreed to help the dragon king. He took up his sword and his bow and headed to the mountains. Upon reaching Mount Mikami, Hidesato saw an enormous centipede coiled around its top. Its was so long that its body wrapped around the mountain seven and a half times. He fired his arrows at it until only one arrow remained, but he was unable to pierce the beast’s armor. Hidesato coated the tip of the arrow in his saliva, and said a prayer to Hachiman, the god of warriors. This time his arrow struck true, and he brought down the ōmukade. The dragon king’s daughter was so grateful to Fujiwara no Hidesato that she gave him marvelous gifts: a bag of rice which never became empty no matter how much rice was taken from it; a roll of silk which never ran out no matter how much was cut from it; a cooking pot which always produced the most delicious food without the need for fire; and a large temple bell, which Hidesato donated to Mii-dera. The grateful dragon king also told Hidesato the secret to defeating Taira no Masakado, the rebel whom Hidesato had been charged with bringing down. | |
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| Subject: Re: Insect Species List Wed Nov 19, 2014 6:47 am | |
| Lepis Sidhe A race of moths, flies and butterflies and other insects with large, colorful, broad wings. 'Lepis' means 'scaly,' as in reference to their wings and 'Sidhe' being the Scottish word for 'Fairy.' This is because most have a more human-like shape akin to fairies, even though they are not classified as fairies. Lepis Sidhe, also called 'Lepids' are characterized by more than three derived features, some of the most apparent being the scales covering their bodies and wings, and a proboscis (Their tubular mouths/tongues. The scales are modified, flattened "hairs", and give butterflies and moths their extraordinary variety of colors and patterns. Almost all species have some form of membranous wings, except for a few that have reduced wings or are wingless. They grow from larvae that undergo complete metamorphosis at adulthood, usually from their pupa (cocoons) from silk, dust or minerals to transform. Because of their scaly wings, they are able to hold in the tiniest of particles such as dust and pollen and flap their wings to release it at their leisure. These wings serve as 'magnets' for these types of very fine particles, which keeps their bodies from harm when exposed to volatile substances such as harmful gas and other airborn debris. Their wings also tend to serve as hynotic patterns that they can undulate slightly to hypnotize others and cast them in illusions. They can be used for intimidation as well, as some of these species are able to completely alter the patterns of their wings at will. They are a very mystic and mysterious class of insect, fluttering silently and always surrounded in a fine, powdery dust... Makes them seem to fit the description of a 'fairy,' even though they aren't. However, the same way they are able to collect particles in their wings are they able to collect poisonous particles and spread them, as well. Some are even able to generate such particles from their wings as their main means of defense against larger prey, before they suck their insides dry with their proboscis. Their elongated tongues are able to pierce through very dense substances, and serve as very precise 'energy penetrators' to absorb life energy from what they are to touch with it. Larval - Spoiler:
Premature state of the Lepis Sidhe before becoming any one of them. Which they will become depends on the coloration.
Distortion Moth - Spoiler:
Species: Moth/Butterfly Type: Insect, Aerial Elemental Affiliation: Wind (Poison) Combat Specialty: Aerial (Long Range) Sociability: Aggressive, but Timid, Mischievous Threat Level: Low-Medium Habitats: Blossom Field, Pale Forest, Necropolis (Graveyard), Crystal Nexus Weaknesses: Fire Element, Physical Attacks Immunities: Poison, Silence, Slow, Stop Item Dropped: Deadly Spore, Distortion Wing Additional Info: Extremely fast, uses sound to track and attack. Antennae are capable of picking up vibrations and wavelengths in the air. Eyes are large for incredible perception, especially at night. Makes no noise as it flies. When up close, the dust from its wings obscures vision severely. Able to distort wavelengths and vibrations. Weapons Wings: Poisonous to the touch and release a very toxic spore. They are able to beat fast enough to create whirlwinds filled with their toxic spores and vibrate intensely to create distortion. Talons: Sharp talons attached to their fingers and feet that allow them to latch onto and take away their prey and inject poison into them. Tongue: Long, sharp, needle-like tongue that can inject itself straight into the target and inject poison into them, or suck fluid from them. Natural/Signature Abilities Distortion Wing - Vibrates wings to create atmospheric distortions of variable strength and intensity. (Paralysis) Disorient - A close-range distortion burst that is capable of completely disorienting a target, down to their thoughts and mobility. (Paralysis, Immobilization) Destabilization - A constant distortion vibration released from the wings that ruptures and destabilizes wavelengths in the air. It may also mess with the perception and five senses of those within the waves. (Immobilization, Slow) Distortion Spore - A powerful poisonous spore with a variety of effects depending on color. The Distortion Spores alter their effects through powerful concentrated vibrations. (Sleep, Paralysis, Amnesia, Slow, Poison, Blind) Distortion Resonance - Releases powerful waves of distortion that not only jam other wavelengths in the area, but also allows for the Distortion Moth to resonate with these wavelengths to cause maximum discord in the area. When resonating with airborne wavelengths, their distortion may become powerful enough to disrupt any type of Resonance within their presence. Ultrasound Distortion - A concentrated ultrasonic blast of sound that ruptures and weakens what it touches with extremely powerful, condensed vibrations. It also ruptures and blocks out all form of sound through the powerful disrupting wavelength of the screech. Distortion Shift - A distortion wave powerful enough to shift the flow of space and time slightly, causing things to move at an accelerated or decelerated rate. A powerful enough distortion can stop time completely momentarily or increase time momentarily to make things happen instantly. (Slow, Stop, Haste, Quicken) Disruption Jammer - A powerful veil of highly condensed distortion that blocks the Moth from being sensed or detected. Not only this, it jams any wavelengths it comes across and can even distort the air to make itself invisible. Giant, human-sized moths that are capable of standing on hind legs. They are incredibly fast, flying insects known for their stealth and extremely keen vision and use of sound. They are used as messengers to deliver messages to dangerous places because of their quickness and sneakiness, despite being cowardly and fly away when scared. Because of its speed and stealth, it can fly right past enemies without being detected. It can attack using powerful vibrational distortions which can disorient and confuse it's foes. Furthermore, as it flaps its wings, dust comes off of them. It can use this dust to obscure the vision of nearby foes, as well as poison them. They tend to be pests when around those they know cannot harm them, and will snatch food or items from people with the utmost quickness, and are hard to catch or keep track of. They consume anything they can, but prefer nectar from flowers or fluids from living creatures. They enjoy the smell of rotting flesh and other dank smells, and thus can be found in places like cemeteries, as well. They are nocturnal creatures and come out only during the night or in places with limited sunlight, as they can move more easily without being seen in addition to their already quick flight and silent movement. They stalk their prey from a distance and swoop down when they least expect it in the night, injecting poison into them to paralyze them whilst they suck out all the fluids from the body. If they cannot make their capture, however, they immediately flee out of fear of being attacked, since their bodies are generally very feeble and weak. Points: 5 Soul Worth: 1-3 Gold Dropped: 5
Mothman - Spoiler:
Mothmen (モスマン Mosuman?) are a psuedohuman race of beings who possess moth-like attributes. Encountered extremely rarely, Mothmen are thought of as agents of destiny and heralds whose presence precede catastrophic events where loss of life is expected, however, they do not actually posses these abilities. Nocturnal, like their animal counterparts, they are easily distracted by bright lights and often camp outside of 24-hour convenience stores due to this. The first prominent recording of a Mothman encounter by human society was in West Virginia of the United States of America, where Mothmen sightings were recorded from November 1966 to December 1967, proceeding the collapse of the Silver Bridge and the death of 46 people. Light Attraction: As seen in Chapter 49, Mothmans, like normal moths, are attracted to light, which puts them in a trance-like state. In fact, the manufacture of insect light is a traditional craft of the Mothmans. Flight: Their moth-like wings allow Actia to fly. Moth monsters with soft fur covering their bodies and large wings with peculiar patterns. They prefer to dwell in dark places, but have a tendency to be attracted to lights. They have a special sensory organ that detects a human man’s essence as light, and they fly around wandering in pursuit of human men, drawn by the radiance of essence. They have a gentle disposition, but also have simple thoughts and values, and the only thing on their mind is mating with human men and getting pregnant. When they’re fond of a man, it’s directly linked to becoming pregnant with that man’s offspring, and for that reason bearing their partner’s offspring and the act required for that purpose are their greatest expressions of love. When they find a human man that strikes their fancy, they flap their wings especially strongly and shower him with powdery scales. This powder has a bewitching effect, and those who breathe in a large amount of it will temporarily become simpleminded to the same degree as them. In other words, they’ll start having primitive thoughts rooted in biology like “there’s a good female right before my very eyes, so I want to impregnate her and make her have my children.” Because the coat, wings, and hair of the mothman are fluffy, soft, and lovely to the touch, it is surmised that the feeling of her lower body sinking onto another's is similarly downy and pleasant. When these females who just want to get pregnant with the child of the male in front of them attack a man in this state, he will be unable to refuse them. They will both have intercourse to impregnate / get pregnant, and sperm will be poured inside her womb. Pure pleasure will easily make a man their prisoner when he’s unable to think due to the state of simple-mindedness. Once they’ve obtained a husband, they start to sense their husband’s essence as an even stronger and warmer light, to the point that other lights feel dim to them. To them, this light is like the only light in the darkness. Their heart and body are always drawn towards that light, and they desire to nestle close to their husband as if to aggressively fawn on and cling to him. And once they touch the light of their husband directly, they get an unlimited urge to have his sperm poured inside and have life dwell within their womb, and then it makes them want to have children with their husband even more. Their powder doesn’t drop when they’re flying normally. It only scatters if they flap strongly. They don’t usually deliberately try to scatter it either. Most of the time, they scatter it unconsciously when they flap their wings strongly because they became aroused and happy from finding a man. In this way, they are easily moved to action by emotion, but it’s really something else when they’re overjoyed after becoming pregnant with the child of their beloved husband. They get so excited they fly around here and there, and scatter powder all over the entire area around them. Of course, the area will become full of couples having intercourse for the sake of impregnation and fertilization, so it’s troublesome. However, among monsters it is commonly believed that inhaling this powder before intercourse with one’s husband increases fertility, so it’s generally welcomed when they “go out of control.”
Vithis - Spoiler:
Sting Moth - Spoiler:
Desert Moth Cutterfly - Spoiler:
Butterflies which bear very sharp, bladed wings. These wings have intimidating faces on them. The Cutterflies also have very long, visible proboscises, and are the direct offspring of the one Lai The Butterfly.
Papillion - Spoiler:
Proboscis: Papillions possess a tubular proboscis that they can use to suck liquids. Coiled and sheathed within their mouth when not in use, a papillion's proboscis is around 5-9 millimeters in diameter, with variable length, and is completely prehensile and dexterous enough to be inserted into most tight spaces.
Papillions are a psudeo-human liminal species that share many attributes with the butterfly.
Like a butterfly, a Papillion spends its life-cycle between two forms; a caterpillar "larval" stage and an adult "butterfly" stage. The transformation between larva and butterfly presumably occurs on the cusp of adulthood and within a type of cocoon. While the larval Papillion seem to have a vegetarian diet, adult Papillions require a liquid diet.
The species is known for sharing a symbiotic relationship with Alraunes where, as the Alraune lures prey in with their sweet smelling nectar (which also doubles as an aphrodisiac), the Papillion would paralyze the prey with their scales, whereupon they would both feed upon the helpless prey.
Warm and devoted by nature, they are considered to symbolize Spring. A butterfly monster with beautiful, colorful wings, and the grown form of "greenworm". Having the form of a lovely maiden, if they dance through the sky, their wings shimmer with sunlight, captivating the eyes of those who behold them. It is said that that alone is enough to charm the hearts of men. They are considered beings that symbolize spring, and as if to embody this, the insides of their heads are filled with a warm happiness. Due to their warm personality, they treat anyone with gentle kindness, calming the hearts of those who come into contact with them just like the “spring season".
They show warm affection and devotion towards their husband who emerged from the chrysalis with them, as if to repay him for copulating with them countless times inside the chrysalis and providing mana. Shrouded in a sweet, florid charm more so than an obscene allure, they do not attack human men or directly seduce them. If their husband doesn't desire sex, they seem to be happy just spending time at his side and will just try to exert every effort to make their husband's life more pleasant. However, as an imago, the papillon is a form specialized for “reproduction” with the goal of producing offspring.
While having sex countless times inside the chrysalis and memorizing the places where their husband looked and touched them, their body matures into an imago, and becomes specialized for arousing their husband's desire. During the larval phase, the odor alluring to males is only released from the feelers, but a papillon's entire body is covered in a sweet fragrance mixed to be even more in line with her husband's preference. On top of that, from all their experience of having sex with their husband inside the Chrysalis, their body transforms so that they can induce even greater pleasure in their husband, resulting in more semen and making it easier to get pregnant. They know this through their own experience.
In other words, their mere presence alone will excite their husband's reproductive urges and spur him to seek intercourse. For that reason they just remain by their husband's side, beautiful and devoted, so that they can always be ready to receive him.
Their larval form specialized for “eating” is hungry all the time, but the same thing can be said of their imago form which is specialized for “reproduction." Likened with “spring", the inside of their head is filled with happiness just from living with their husband even without sex, so at a glance they don't appear to be “hungry", but in their heart, they are drooling for more, hungrily longing for intercourse to deliciously eat their husband and add to their happiness. Still, in the proper sense of eating, just sipping nectar from a small amount of flowers is sufficient, however, if a large amount of treats are right before their very eyes, they'll show themselves happily eating with an appetite that shows no sign of abating.
Among the papillons, very rarely there are also those who became a Chrysalis and matured without having been able to acquire a man, and their nature is different than that of normal individuals. Since all the nourishment that was originally meant to be given to a man inside the chrysalis is retained inside their body while their adult body is formed, the resultant body is more voluptuous and plump, and tends to overtly exude sexual charm, and they'll openly flaunt their allure to approaching males. They still won't attack men or directly seduce them, but in this way, individuals appear with a mode of life specialized for getting their hands on a husband one way or another.
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| Subject: Re: Insect Species List Wed Nov 19, 2014 6:48 am | |
| Bee Bees are flying insects closely related to wasps (The Vespids) and ants, and are known for their role in pollination and for producing honey and beeswax. Because of this, they often get along very well with the Lepis Sidhe, which are also pollinators. They are found anywhere there are plants. Bees are adapted for feeding on nectar and pollen, the former primarily as an energy source and the latter primarily for protein and other nutrients. Most pollen is used as food for larvae. Bees have a long proboscis that enables them to obtain the nectar from flowers, and also can be used as an 'energy penetrator' to drain pure energy from other creatures. Like the Lepis Sidhe, they are able to feed on pure energy, however they use this to create their honey and beeswax. However, not all Bees create honey. Bees also identify very well with the Ants because of how hard they word, and can generally be described as the 'ants of the skies.' They are equipped with sharp, powerful stingers, some being strong enough to punch a hole through solid metal. Some bees are venomous, as well. They are commonly mistaken for the Vespids due to their similar physiology, however its in their personalities that there is a difference, and many times, the Bees and the Vespids end up as rivals, and on worse terms, even enemies. There are many cases of them working together, however, so they aren't a completely hostile race to one another. The wasps were the ancestors of bees, just like they were the wasps, until both strains evolved into different species. This means that they also prey on other insects and fleshy creatures, and the larger ones are known to take large animals to feast on. The Bees are led by a Queendom, and have a rather heavy military force. Where the women are usually the workers and fighters, the men tend to serve as fighters and population control. The Queen Bee rules on high unquestioned and calls male subjects to help her produce thousands of larvae. Honeybee - Spoiler:
Name: Honeybee Species: Bee Type: Insect, Aerial, Beastkin Elemental Affiliation: None Combat Specialty: Physical (Weapons; Stinger) Sociability: Friendly, Hard Working, Protective Threat Level: Low-Medium Habitats: Blossom Fields (Common), Agruria (Common), Seasons Grove (Common) Weakness: Fire Element Immunities: (WIP) Item Dropped: Sweet Honey, Stinger, Nectar (WIP) Additional Info: Stingers can be fired off like projectiles, and grow back very quickly.
Weapons
Various Projectile Stinger
Natural/Signature Abilities
(WIP)
Honeybee Info
A specific race of Beastkin bees who make their living making honey. This honey is sweet and delicious and is frequently sought out by Grizzlies for its incredible taste. They say there is no other honey like it.
These Honeybees are established when a Queen Bee finds a suitable place for them to settle, normally in a warm climate with many flowers and lots of agriculture. Their nests are made high in the branches of trees, where the Honeybees will frolic and play when they aren't working tirelessly. They're a dutiful bunch that make it top priority to protect their queen and their stocks of honey. They are sometimes found resting in flower fields when/if they have free time.
During the day, they will fly around in search of nectar, which is their food. As a result, they take the spores of the flowers they drink from and spread them, helping the pollenization process. This makes their race rather social with the plant races, especially the Nymphs. They carry pots on their hips to store both honey and nectar, which restore their energy if they are harmed. It also seems to have a powerful boosting effect on them, and makes them much stronger.
If another species of creature comes too close to their nest, the bees swarm and take them inside. From there, it is believed that they are tortured inside with very small means of escape. Though, because the Honeybees are naturally sweet, they may listen to reason or simply give them an inquisition. If it is a harmless mistake, they may let you free. They have a hard time fending off the Grizzlies, though. They never have a shortage of food in the hive.
Honey Bees (ハニービー, Hanī Bī) are an insectoid demi-human liminal race who have four insectoid limbs, antennae, compound eyes, a bee abdomen complete with stinger, and wings, with which they can fly. The females produce Royal Jelly from their breasts, which is said to be highly nutritious and valuable. It is unknown that they can also produce honey, like her insect counterpart.
Queen Bees are known to spawn countless Honey Bees.
Royal Jelly: Female Honey Bees produce Royal Jelly in their breasts, which is extremely nutritious and has a number of effective uses. According to Mr. President it is a valuable resource and hightly prized. One of the most extraordinary properties of the Royal Jelly is that, thanks to its high nutrient content, the size and intelligence of a Slime can be increased to its utmost maximum. Flight: As seen in Cheron's explanation in Chapter 70, Honey Bees can fly with their insect-like wings.
Kamehachi - Spoiler:
Hachiko - Spoiler:
Miniature Bees that resemble small children with large, black, hollow eyes, and are typically equipped with some sort of Blaster.
Yukihachi - Spoiler:
Bees that resemble tiny flying cute little snowmen. Even their stingers are like carrots, and their wings are icy.
Imphachi - Spoiler:
Demonic Bees which have Tainted minds or spirits, leading them to being very mischievous and liking dark places.
Leatherjacket Metaljacket Queen Bee - Spoiler:
Flight: Because of her two insect wings, Queen is able to fly at speeds matching those of a running Centaur. However, her wings make a loud buzzing noise, preventing her from being stealthy. Bee Venom: Like most bee species, Queen Bees possess a stinger at the end of their second abdomen that can inject venom. Like Killer Bees, it is possible that, if spread through the air, the scent of Queen Bee venom can also be used to attract and control other bees, allowing Queen to send them to attack her opponents much in the same way Killa controls Hornets. Royal Jelly: Much like how most female mammals, including humans, produce milk, Queen Bees can produce Royal Jelly from their breasts, which is said to be highly nutritious and valuable. Similar to Alraune Nectar, Royal Jelly has a thick but sweet taste and an alluringly sweet smell that can become addictive when consumed in large quantities. One of the most extraordinary properties of the Royal Jelly is that, thanks to its high nutrient content, the size and intelligence of a Slime can be increased to its utmost maximum. Breast Nectar Retainment: Queen Bees can store their honey in their breasts and in doing so they can alter their breast proportions to attract pollination partners. The larger their breasts, the more Royal Jelly is stored inside. Smoke Intolerance: Like many insects, Queen has a natural dislike for large amounts of smoke. Heat Intolerance: As a Bee, Queen cannot stand high temperatures. Select Fertility: Only Queen Bees are fertile and can produce offspring in a given hive. All other females are naturally infertile and can not become impregnated.
A Queen Bee is a humanoid subspecies of Honey Bee that has been specifically raised from birth to create and rule her own hive/colony.
While born amongst a number of other "Queen" candidates, by the time they reach adulthood there is usually only one ruling Queen Bee in a single hive/colony, with all other bees within the colony loyally following and fiercely protecting her when threatened. She is usually the mother of most, if not all, of the bees in her hive. However, if the hive/colony was inherited from a previous Queen, the children of the previous Queen (who has since died or otherwise relinquished her position to the new Queen) will serve her as if she was their biological mother. It is assumed that, like the Honey Bee, Queen Bees can produce Royal Jelly from their breasts, which is said to be highly nutritious and valuable.
Last edited by The Omnipedia on Tue Nov 16, 2021 7:32 am; edited 1 time in total | |
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| Subject: Re: Insect Species List Wed Nov 19, 2014 6:48 am | |
| Vespervides (Vespids) Large insects that seem to be the ancestor of both Bee and Ant. They are also known as 'Vespids.' In the insect world, these creatures are exceptionally high in rank, and serve as the 'population control' for most other insects, especially pests and parasites. Almost every pest insect species has at least one wasp species that preys upon it or parasitizes it, making wasps critically important in natural control of their numbers, or natural biocontrol. A majority of Vespids are parasitic and lay their eggs directly in or on the bodies of their hosts. They are mostly hostile to most other creatures, and have a rivalry with their two strains of evolved brethren, the Bees and the Ants. This is because though Wasps are much more capable fighters than these insects, they are not organized when it comes to work, and basically only live to fight and kill. This makes it hard to get along with them, but being the best insect warriors there are, once they are on your side, they are the best of the best. Their stingers are highly venomous, even moreso than the bees, and are both harder, longer and sharper, as well. They are much more slender, but taller than the bees, though many are still mistaken as bees (to the accusors dismay). They pride themselves on being their own class of insects. Though this rivalry is intense, they do still know their heritage and are able to work well with their cousins the Bees and the Ants when times require it. Though most times, they tend to keep to their own order. As the 'pest control' of the Insect world, they are capable of killing any insectoid creature. Some are even aquatic as to kill insects in the water. They adapt to the weaknesses of the other insects to improve themselves and ensure that they can kill them. The only creatures they cannot seem to kill are their rivals, the bees, as the bees will fight back with all the burning passion of a Wasp due to their heritage. This also infuriates the Vespids, because they tend to like having control and striking fear into others. They are even capable of striking fear into the Arachnids, as they are prime targets to be used as hosts. They are skilled as assassins as well, unlike the Bees who work better as military soldiers. A wasp is able to sneak up with the utmost swiftness and kill silently and instantly. They secrete venoms of all kinds, making their toxins extremely good for potent poisons. However, it's a death wish to get a Wasp's venom, so it is also prized as rare and valuable. Like the Bees and Ants, they serve under one Queen. The Queens of each also intermingle quite often due to their relation, as they seem to be quite fond of their roots more than their subjects. A large, flying creature more powerful than the hornet and the dragonfly. It has an incredibly long and sharp stinger that it can extend and terrible sickle-like arms for slicing. Its needle can cause an array of status ailments that are rather devastating, and it is extremely agile and fast as well. Kill it before it kills you. No matter what, its stinger is always extremely poisonous and not even good to touch. There is also the Wasp Queen, who is naturally, the queen of wasps. She is the most powerful and extremely large and is not taken down easily. Attacks: Sleep Needle: Stabs the foe with stinger that will inflict the Sleep status on them as well as Poison them. W.I.M.P.: A stab with the needle that will inflict Pointless on the enemy as well as poison them. Poison Needle: Stabs with a needle with poison surging through it. Oversoul Sharpened Needle: A lethal stab at the foe that will also increase its own attack power drastically each time used. Wasp Queen Only Bewitching Stab: A stab with the stinger that will inflict any status ailment it wishes on the foe. Kill Sting: A stab with the stinger that, even if it is touched, will instantly kill any living thing Venomous Stab: A stab that will inflict Venom on the foe, which is worse than poison. Curaga: A level 3 spell. White magic that will heal a good amount of wounds and health to the caster and anyone the caster wishes. Triple Shock: Shoots out stinger consecutively like missiles charged with 3 status ailments of its choosing. Oversoul Sharpened Needle: A lethal stab at the foe that will also increase its own attack power drastically each time used. Weakness: Ice, Wind Immunities: Earth (Of all kinds), Gravity, Stop Wasp Queen: Earth (of all kinds,) Silence, Blind, Poison, Petrify, Slow, Zombie, Death, Scan, Gravity, Delay, Stop, Doom, Sleep, Berserk, Confuse Blue Magic Learned: None Item Dropped: Potion, Hi-Potion, Antidote, Echo Screen, Remedy, (Wasp Queen) Dark Matter, Hornet - Spoiler:
Name: Hornet Species: Vespid Type: Beastkin (Vespine), Insect, Aerial Elemental Affiliation: None Combat Specialty: Aerial (Stinger, Weapon) Sociability: Ill-Tempered, Easily Annoyed, Aggressive, Irrational Threat Level: Medium-High Habitats: Blossom Fields (Common), Agruria (Common), Land of Eternal Rain (Common) Weaknesses: Electric Element, Wind Element Immunities: Earth element, (WIP) Item Dropped: Venomous Stinger, (WIP) Additional Into: Stingers secret venom that causes hallucinations and paralysis.
Weapons
Venomous Stinger Various Weapons
Natural/Signature Abilities
Buzz: Releases a sound wave that hurts the foe and also inflicts Berserk on anyone who hears it.
Venomous Stab
Curaga
Pheromone
Bewitching Stab: Stabs the foe with a stinger that secretes a liquid that causes confusion, making the foe see what isn't really there.
Hornet Info
Beastkin cousins of the Bees, belonging to the Vespa (or Wasp) family. They're much more aggressive and violent, ready to fight over the smallest things. They're extremely quick and nimble in the air and are trained from birth to fight brutally. Their stingers are extremely venomous and also induce hallucinations and paralysis. They are much more painful and deadly than those of the Bees, however they cannot shoot their stingers as projectiles, as they can. However, their stingers are retractable.
They are the largest of all the Bees and Wasps (save for the queens of the respective species), and are typically feared alongside the Killer Bees as the most vicious type. Instead of making honey, they spend most of their time training and getting stronger, looking for game. It isn't uncommon for them to pick fights randomly. They say it is to test their own skills and increase their fighting capabilities. They are more skilled at using weapons than the Bees, and as such, will tip their weapons in their own Venom, which causes paralysis and hallucinations.
They are known to produce a prized pheromone that is used in many valuable and potent potions. This is why they are sought out most times. Otherwise, people would stay away from them completely. Disputes between the Bees and the Vespas seem to occur frequently. With the hornets, this is between the Honeybees and Killer bees most of all.
Mayan Tiger Wasp - Spoiler:
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| Subject: Re: Insect Species List Wed Nov 19, 2014 6:50 am | |
| Ants A strain of the Wasp species that has adapted to its own, similar to its cousin, the Bees. They have lost their wings and now scour the ground, but are known to be masters of the earth and work in a unit. Ants form colonies that range in size from a few dozen predatory individuals living in small natural cavities to highly organised colonies that may occupy large territories and consist of millions of individuals. Larger colonies consist mostly of sterile wingless females forming castes of "workers", "soldiers", or other specialised groups. Nearly all ant colonies also have some fertile males called "drones" and one or more fertile females called "queens". The colonies sometimes are described as superorganisms because the ants appear to operate as a unified entity, collectively working together to support the colony. The ants have colonized every landmass there is, except those uninhabitable to life. Even then, they are highly adaptable. Their success in so many environments has been attributed to their social organisation and their ability to modify habitats, tap resources, and defend themselves. Their long co-evolution with other species has led to mimetic, commensal, parasitic, and mutualistic relationships with other insects, making them the most social of most insects. Ant societies have division of labour, communication between individuals, and an ability to solve complex problems. Some species are valued in their role as biological pest control agents, like their ancestors and cousins, the Wasps. Anatomy The head has two strong jaws, the mandibles, used to carry food, manipulate objects, construct nests, and for defense. They are powerful enough to cut and tear metal, much like the stingers of their cousins. Like other insects, ants have an exoskeleton, an external covering that provides a protective casing around the body and a point of attachment for muscles, in contrast to the internal skeletons of humans and other vertebrates. Insects do not have lungs; oxygen and other gases such as carbon dioxide pass through their exoskeleton via tiny valves. An ant's head contains many sensory organs. Like most insect races, ants have compound eyes made from numerous tiny lenses attached together. Ant eyes are good for acute movement detection, but do not offer a high resolution image. They also have small eyes on the top of the head that detect light levels and polarization. Compared to vertebrates, most ants have poor-to-mediocre eyesight and a few that live deep underground are completely blind. Two antennae are attached to the head; these organs detect chemicals, air currents, and vibrations; they also are used to transmit and receive signals through touch. They also have claws on their legs to help them scale sheer surfaces. They also have very small stingers that sometimes help them to immobilize prey. They communicate through pheromones (like most insects) sounds and touch. Also run by a Queendom, the Queens and some male ants have wings and are able to fly. Fire Ants - Spoiler:
Types of Ants which are completely made of fire.
Myrmecoleon - Spoiler:
An IMMENSE bug creature that hides under the sand, usually quite docile and won't harm people until it is harmed itself. Known for the fiercely predatory habits, which in many species dig pits to trap passing ants or other prey. It has powerful jaws and abilities, and also other random debilitating techniques, such as traps. It can burrow from under the ground at any given time. Within a few minutes of seizing its prey with its jaws and injecting it with venom and enzymes, it begins to suck out the digestion products. It is extremely sensitive to ground vibrations, the low-frequency sounds made by an insect crawling across the ground; it locates the source of the vibrations by the differences in timing of the arrival of waves detected by receptors, tufts of hairs on the sides of the two hindmost thoracic segments. When the pit is completed, the larva settles down at the bottom, buried in the soil with only the jaws projecting above the surface, often in a wide-opened position on either side of the very tip of the cone. The steep-sloped trap that guides prey into the larva's mouth while avoiding crater avalanches is one of the simplest and most efficient traps in the animal kingdom. The fine grain lining ensures that the avalanches which carry prey are as large as possible. Since the sides of the pit consist of loose sand at its angle of repose, they afford an insecure foothold to any small insects that inadvertently venture over the edge, such as ants.
Attacks Def-Less: Takes off any and all defenses of anyone who it hit by it's powerful jaws, able to crush even magical barriers.
Earthquake: Makes a huge earthquake of epic proportions by lightly shaking its body just a bit undeground.
Sandstorm: Whips up a large tornado of sand and earthy shrapnel that will Blind as well as Slow the foe after hurting them.
Suffocate: Sucks out the air of the area so that all those who breathe air will suffocate and die.
Death: Calls upon the Reaper to take the foe's soul (depending on the Dice Roll. Must be 6 6 and 6.)
Cannibalize: Devours ANY of its allies or foes so that it can increase all of its abilities by 10fold.
Bile: Spits up gastric acid to melt the foe to corrode them away and weaken them for easier attacks and digestion for later.
Mucus: Spits up sticky mucus that will Slow the opponent with its unending... stickiness.
Saliva: Spits on the foe and lowers their speed with sticky... spit.
Subsidence: Warps and ruptures the earth slightly before finally making a powerful, crushing force come down from above all around it.
Counter Horn: Will defend against an attack and quickly retaliate with its GIGANTIC horns.
Trouble Mucus: Spits out an oddly colored mucus that will cause Trouble to those it hits.
Fira: A level 2 spell. A large explosion of fire that will wrap around the foe.
Stun Crush: Releases a powerful energy of Stunning/Paralyzing currents, then when the foe is Paralyzed, it will crush them severely.
Gravity Flux: Shifts gravity anywhere and everywhere it needs to so that it may crush the foe severely with the power of gravity.
Draw In: Sucks in anything and everything it can with its mouth, clamps hard, sucks out any health, chakra/magic/etc.etc. it can and restores its own.
Stomp: Heaves the legs it has above ground up into the air and stomps on the foe with incredible power.
Pincer: Claws at the foe with its large pincers or with its gigantic mandible.
Petrification Ray: Shoots out a beam of energy that petrifies whatever it touches instantly.
Lightning: Shoots out powerful, swift and wide range lightning from itself that will cause major damage and Paralyze/Stun the enemy.
Flatten: Releases a powerful force that will flatten and compact anything that touches it.
Disable: Magic that will cause the foe to be Disabled.
Weakness: Ice
Immunities: All except Silence, Blind, Sleep and Slow.
Blue Magic Learned: Sandstorm, Def-Less
Item Dropped: Ether, Annoyntment
Additional Info: Absorbs all Earth and Water element attacks.
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| Subject: Re: Insect Species List Tue Nov 16, 2021 7:49 am | |
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| Subject: Re: Insect Species List Tue Nov 16, 2021 4:32 pm | |
| Ellarva Ellarva evolves into Plasmapede. Has electrical antennae that generate shocks with internal generator. Pick up on all vibrations in the air like feelers. Metallic talons for attracting and conducting electricity. High vibration movement through wavelength tracking and conducting. Lightning rod tail that discharges negative electricity like a stinger's venom. Also absorbs and conducts electricity to power body. Becomes a 'Plasmapede' when enough electricity has been consumed over time and generator is able to handle massive quantities of electricity. Plasmapede | |
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| Subject: Re: Insect Species List Tue Nov 16, 2021 6:06 pm | |
| Caterpillarian Insects which resemble caterpillars, but do not undergo metamorphosis, and remain caterpillars forever. Okiku mushi Okikumushi 於菊虫 おきくむし Translation: Okiku bug Habitat: wells around Himeji Castle Diet: herbivorous Appearance: Okiku mushi are caterpillar-like yōkai with the torso of a human woman. They are called Okiku mushi because it is believed they are born from the vengeance of Okiku’s ghost, from the story Banchō sarayashiki. Origin: According to her story, the servant girl Okiku was murdered by her lover. Her body was tied up, she was tortured, and then her body was discarded into the well of Himeji Castle. After her death, a number of strange occurrences were blamed on Okiku’s ghost. One of these was the sudden proliferation of a certain type of caterpillar—known in English as the Chinese windmill (Byasa alcinous). The chrysalis of this butterfly was thought to look like a tied up woman’s body, which the locals immediately associated with Okiku’s story. It was believed that her spirit must have come back as these bugs, spawned by whatever part of her grudge remained on this world. While this insect is commonly known as the jakō ageha in Japan today, it is also known by its nickname Okiku mushi. This is in part due to the popularity of the Okiku story, as well as to the clever marketing of the local shopkeepers around Himeji Castle, who during the Edo period sold the chrysalises of these insects as souvenirs to tourists at the shrines near Himeji Castle. | |
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| Subject: Re: Insect Species List Tue Nov 16, 2021 6:07 pm | |
| Nightcrawler Very large, very magically resistant insects that move around quickly and silently. Non-physical attacks do very little damage to them. Otherwise, they aren't too threatening in general, but they still are pretty powerful. Attacks Watera: A level 2 spell. Causes a torrent of water to deluge and try to crush the foe. Firaga: A level 3 spell. A massive accumulation of flames causes an epic explosion which incinerates everything. Thundaga: A level 3 spell. Accumulation of lightning in the sky will rain down relentlessly on the foe. Slow: Slows down the space and time around something. Hug Bomb: Latches onto the foe and self-destructs in an epic way. Weakness: None Immunities: Curse, Gravity, Sleep, Slow, Stop, Delay Blue Magic Learned: None Item Dropped: Hi-Potion, Ether Additional Info: Absorbs Ice element. | |
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| Subject: Re: Insect Species List Wed Nov 17, 2021 6:09 pm | |
| Pond Skater | |
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| Subject: Re: Insect Species List Thu Dec 23, 2021 4:38 pm | |
| Musca A bug type monster also referred to as "Lord of the flies." Their body is small, but they possess tremendous magical energy and they fly around the sky at high speed using the wings on their back. They're also called "Lord of gluttony" and their lust and appetite are extremely ravenous. They're dangerous monsters. Whenever they see food they devour it all and whenever they see a human man, they attack and try to forcibly have sex. A beelzebub enthralled by a man's choking odor. The odor of a man's semen excites their appetite and lust unbearably, and makes them hold the meat rod in their mouth indefinitely. They're capable of eating anything, but what they most prefer is the sweat, saliva and semen of humans. To them, human men are a treat that is prioritized above all else. If there's a man in front of them, they'll thoroughly lick up the sweat all over his body, thrust their tongue in his mouth and greedily slurp his saliva and suck his penis, gulping down the semen resulting from the ejaculation induced, all with an ecstatic expression. They're so ravenous as to be regarded as lords of gluttony, so of course they aren't satisfied by just having sex once. If they take a liking to a man, they'll stay in the area, flying around him, frequently attacking the man in pursuit of sex. In this way, they are extremely dangerous monsters, but they're also symbolic of a bountiful harvest. Once they've taken a liking to someone, no matter how much food is devoured by them, even more food and wealth will be accumulated. No matter how much one has sex with them and releases semen, he'll never run out of stamina and lust and he'll instead become able to fire even more semen at them. They're extremely selfish and they eat when they feel like it and attack men when they feel like attacking. Even if one objects to what they're doing, they generally won't listen at all and instead, you'll be pushed down on the spot and be deliciously devoured. Since they're drawn by the scent of food scraps and the odor of human sweat, etc. if you don't wish to be attacked, you'd best keep yourself and your surroundings clean. The odor of sweat which is normally regarded as foul, is the fragrance of the greatest treat to them. It does none other than stimulate their brain and lower body, igniting their desire. Housefly Horsefly Fruitfly Beefly Firefly Giant Fly | |
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| Subject: Re: Insect Species List Thu Dec 23, 2021 4:44 pm | |
| Assassin Bug
A very large insect with a stemmed horn and wearing a ninja-like attire for camouflage, where only the tiny eyes on its head and the large intimidating eyes upon its thorax can be seen. Is skilled in the assassin arts, and is known as an ambush predator for all types of other creatures, and is even parasitic and filled with disease. When it fights, it stands on its hind legs and uses its four arms for various means of offense and defense. When in need of escape, it is known to get down on all six of its appendages to increase its speed, and is very stealthy. | |
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| Subject: Re: Insect Species List Thu Dec 23, 2021 4:51 pm | |
| Lawyer Bug
Anthropomorphic insects with six arms and six legs. They are masters of legalese and with their hypercalculative insectoid minds, they can typically analyze any information and make a competent case for anyone or anything in any situation, making them the best of the best. They are very cute, being usually the size of a small child, with incredibly large eyes, with what looks to be a hat with flat, flowing antennae fused to their scalps. They have small bolt-like markings on their cheeks and the tops of their heads. They wear six-legged pants and six-armed suits, and strangely enough, have small tails that resemble that of some sort of animal -- completely independent from their humanoid-insectoid bodies. | |
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| Subject: Re: Insect Species List Thu Dec 23, 2021 4:55 pm | |
| Mod
A strange type of primitively formed insect with three round body segments. Unlike other insects, they only have two round hands with slender digits and two feet, and do not even have arms or legs which connect them. They have a constant look of worry on their faces and their heads are larger than their torsos, but their torsos are larger than their rearmost body segments, making them completely disproportionate. They use the weight of their large heads to move the rest of their bodies forward. | |
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| Subject: Re: Insect Species List Thu Dec 23, 2021 5:09 pm | |
| Billbug
Very rich, very powerful businessmen bugs with four eyes and arms, and two legs for standing upright. They are the best types of businessmen around, and often employ the Lawyer Bugs to protect them and their businesses. They are skilled in all forms of business and any type of financial gain. The suits that they wear are actually modified shells and wings, and they are similar to roaches, however they are their own type of insect altogether. | |
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| Subject: Re: Insect Species List Thu Dec 23, 2021 5:37 pm | |
| Earwig
Gigantic, carnivorous insects with mandibles on their faces and forceps on their tails, allowing them to defend themselves with their pincers both in front and behind. | |
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| Subject: Re: Insect Species List Fri Dec 24, 2021 7:58 am | |
| Locust
Locust King
Attacks Blade - Strikes with the claws and scythes violently.
High Wind - Flaps wings vigorously to blow away anything and everything in its way.
Virus Fly - Releases many tiny Abadons that will attack and inflict Virus (status) on the foe.
Thundaga - A level 3 spell. Releases HUGE multitudes of lightning from the sky to zap and incinerate everything it touches with grand explosions.
Weakness: Wind/Holy.
Immunities: Earth (of all kinds), Petrify, Sleep, Silence, Slow, Darkness, Heat, Confuse, Freeze, Berserk, Doom, Stop, Mini, Poison, Death, Vanish
Blue Magic Learned: Twister.
Item Dropped: Garnet, Vaccine. | |
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| Subject: Re: Insect Species List Fri Dec 24, 2021 9:16 am | |
| Yanma
Dragonfly
A very fast adn annoying insect creature. It isn't that hard to kill, so much as it is hard to hit. It is extremely fast and agile in the air, thus it is very hard to touch, really. It is very weak, however, and does not do much damage, so it's basically an annoyance.
Attacks Charge: Rams its body at a high speed into the foe.
Fire: A level 1 spell. A small burst of flames.
Buzz: An annoying and loud buzzing that will make anyone who hears it go Berserk.
Weakness: Wind, Ice.
Immunities: Earth (of all kinds), Vanish.
Blue Magic Learned: Matra Magic.
Item Dropped: Ore, Echo Screen. | |
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| Subject: Re: Insect Species List Tue Dec 28, 2021 6:12 pm | |
| Mosquito
*Miniature Flies that have acquired their own separate classification from normal flies.
Mosquitos are an insectoid pseudohuman race who have four insectoid limbs, antennae, compound eyes, an insect abdomen, wings and other traits of a mosquito. Members of the race posses a needle-like proboscis inside their mouths that they use to penetrate the skin of their prey and suck liquids such as blood. Their saliva possesses anesthetic properties that they spread over the flesh of their prey before penetrating them. While they mainly subsist on blood, they can also drink honey and fruit juices. They're concerned that there are very few partners to suck blood from during their study abroad.
Flight: Using her insectoid wings, she can fly. However, she needs her small figure and light weight to do so, and cannot fly if she gained too much weight. Anesthetic Saliva: To aid in the sucking of blood, her saliva has strong anesthetic properties. Just licking on a certain part of a body causes all feeling of pain to dissapear there. Proboscis: Hidden in her mouth, above her tongue is an extendable, sharp proboscis that she uses to suck blood.
A bug type monster known as the "vampire of the insect world" because they bite humans and suck their blood. They have meticulously cunning personalities, and soon as they spot a human man who will serve as prey, they will fly around the area for a while and wait for the perfect moment to bring down their prey before attacking.
Their wings make a distinctive buzzing noise during flight that disturbs the hearts of those that hear it, and alerts them to the monster's presence. At the same time, the person will lose concentration and get distracted. For that reason a man being targeted will already be seized in their embrace by the time he comes back to his senses, and he'll end up having his blood sucked.
Their ordinary staple food is flower nectar. Although they prefer men's blood, they don't suck it indiscriminately. They mainly suck blood during sexual intercourse with a man. Not only is blood used as nourishment for the sake of egg-laying, by obtaining the information from blood and mana contained in blood fluid in advance, they're able to adjust their own womb to more easily receive that blood and mana based on that information. In other words, they perform the act of blood-sucking to make it easier to bear the offspring of the man who will become their husband from then on, and adjust themselves to serve as excellent mothers suitable for raising children that inherit their father's blood. In short, sucking blood is like making a kind of marking for them.They're not just after the blood, they're after the man himself in order to form a couple.
Also, during blood-sucking they inject the man with venomous saliva. Due to the venom, the place blood was sucked from will become hot and itchy and throb, seeking pleasure. No matter what the man himself does, he won't be able to obtain pleasure, and the throbbing will not subside.
The bite mark will become like an erogenous zone, one that only reacts to the one who sucked the blood. The throbbing can only be soothed if they touch it, crawl their tongue along it, suck blood once again, and the pleasure induced is like having the penis teased. In this way, once a man has had his blood sucked, even if he tries to run away, he'll be agonized by the bite mark which throb in yearning for the vamp mosquito. They would never let such a man escape. Instead, they would fly around the area and wait for the perfect opportunity to sexually violate the man.
They also perform blood-sucking during sexual intercourse, increasing the number of bite mark that serve as both erogenous zones, and proof that a man is theirs, thus increasing the throbbing and pleasure in their husband's body. Additionally, every time they suck his blood, their womb will yearn for their husband semen, and they will then suck on the penis with it and sip semen.
Furthermore, concerning their alias "vampire of the insect world", it seems the original vampires (kyuuketsuki), vampires (vanpaia), feel upset about it. Some vampires (vanpaia) have stated the following, "if they're going to bear the name vampire (kyuuketsuki), they should have pride as monsters, and not easily bear human offspring." However, it seems it was humans that started calling them that name in the first place. Of course, the vamp mosquitos themselves are busy copulating to become pregnant with their husband's offspring, so they appear to be completely disinterested in this subject. | |
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| Subject: Re: Insect Species List Thu Dec 30, 2021 9:27 am | |
| Shinchū 神虫 しんちゅう
Translation: divine insect Habitat: the southern mountains of Enbutai Diet: evil spirits and demons, particularly those which spread disease
Appearance: Shinchū are great insect gods which resemble silkworm moths larger than elephants. The have saucer-like eyes, a gaping mouth full of sharp teeth, eight legs, enormous wings, and a long stinger protruding from the rear of their segmented abdomen.
Behavior: Shinchū are holy insects. While they have a ferocious appearance, shinchū do not attack humans. Instead, they feed on demons and evil spirits. In particular, they prey upon yōkai which cause disease and spread epidemics. They rip their victims apart violently as they feed, leaving pools of blood and body parts in their wake. Their appetites are as big as the shinchū themselves. Every morning, a shinchū will consume three thousand demons, and every evening it will devour three thousand more.
Shinchū are native to the mountains in the southern part of the continent Enbutai (known in English as Jambudvipa) in Indian cosmology. It is the southernmost of the four continents surrounding Shumisen (Mount Meru), the sacred mountain at the center of the cosmos. Enbutai is a forested land, and is the only continent inhabited by humans. It is also the only continent from which achieving enlightenment through study and meditation as a human being is possible. Therefore, shinchū play an important role in protecting humans from evil spirits who might try to interfere in their spiritual development.
Origin: Silkworm moths are considered holy creatures, and the term shinchū has been used as a poetic name for these insects since ancient times. They were held as miraculous creatures, due to their both their physical transformation from worms into moths, and for the precious silk which they produced.
Shinchū’s roots lie in ancient Chinese and Indian religion. They are related to the wrathful deities of Hinduism and Buddhism. The most well known depiction of a shinchū is in a set of five paintings depicting wrathful deities exterminating evil spirits. A shinchū is depicted alongside four other protector gods: Tenkeisei, the god of heavenly punishment, Sendan Kendatsuba, a god of music, protector of children, and member of the Eight Legions, Shōki, the demon queller, and Bishamonten, chief of the Four Heavenly Kings. This set of paintings is revered as a National Treasure of Japan. | |
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| Subject: Re: Insect Species List Thu Feb 17, 2022 6:26 am | |
| Slugbug
A very aggressive insectoid that commonly gets into all types of brawls, typically with the fists. They live to fight, yet fight to live, and there seems to be nothing much more than that. However, there is a game that involves hitting someone when you see something specified by the terms of the game, or when a Slugbug that you have been rooting for in combat loses the fight. | |
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